Difference between revisions of "Sun (category)"

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<includeonly>Sun</includeonly>{{:Sunburst (talent)}}{{:Sun flare (talent)}}{{:Firebeam (talent)}}{{:Searing light (talent)}}<noinclude>[[Category:Category]]</noinclude>
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{{:Sun ray (talent)}}
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{{:Path of the sun (talent)}}
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{{:Sun's vengeance (talent)}}
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{{:Suncloak (talent)}}
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<noinclude>[[Category:Category]]</noinclude>

Latest revision as of 19:46, 6 August 2014

Sun ray
Sun beam.png
Game Version -
Category Type Celestial
Category Sun
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost -16 Positive
Range 7
Cooldown 9
Travel Speed Instantaneous
Use Speed -
Description Calls forth a beam of light from the Sun, doing [20]220cTSpD Light damage to the target.

At level 3 the beam will be so intense it will also blind the target and everyone in a radius 2 around it for 2–4cTS turns.

The damage dealt will increase with your Spellpower.

Availability -


Path of the sun
Path of the sun.png
Game Version -
Category Type Celestial
Category Sun
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost -20 Positive
Range 4–9cTL:10
Cooldown 15
Travel Speed Instantaneous
Use Speed -
Description A path of sunlight appears in front of you for 5 turns. All foes standing inside take (0.2 * [10]310cTSpD) Light damage per turn.

While standing in the path, your movement takes no time and can not trigger traps.

The damage done will increase with your Spellpower.

Availability -


Sun's vengeance
Sun vengeance.png
Game Version -
Category Type Celestial
Category Sun
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Infuse yourself with the raging fury of the Sun, increasing your physical and spell critical chance by 2–10%cTS:0.75P.

Each time you crit with a physical attack or a spell you have 30–75%cTL:100% chance to gain Sun's Vengeance for 2 turns.

While affected by Sun's Vengeance, your Sun Ray will take no time to use and will deal 25% more damage.

If Sun Ray was on cooldown, the remaining turns are reduced by one instead.

This effect can only happen once per turn.

Availability -


Suncloak
Suncloak.png
Game Version -
Category Type Celestial
Category Sun
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost -15 Positive
Range 10
Cooldown 15
Travel Speed Instantaneous
Use Speed -
Description You wrap yourself in a cloak of sunlight that empowers your magic and protects you for 6 turns.

While the cloak is active

  • Your spell casting speed is increased by [10]40%cTSpD up to a of maximum 50%.
  • Your spell cooldown are reduced by 3–35%cL:50% as [5]450cTSpD varies from 32–350.
  • You cannot take more than 90–70%cTL:30% of your maximum life from a single blow.

The effects will increase with your Spellpower.

Availability -