Difference between revisions of "Brandish (talent)"

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(Updated talent)
 
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{{Ability_box|image=Brandish|name=Brandish|category_type=[[Celestial (category type)|Celestial]]|category=[[Guardian (category)|Guardian]]|desc=Hits the target with your weapon doing X% damage, and with a shield strike doing X% damage. If the shield strike connects, your shield will explode in a burst of light that inflicts X light damage on all targets except yourself within radius X of the target, and light up all tiles in that radius. The light damage will increase with your Spellpower.}}
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{{Ability box
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|image=Brandish.png
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|name=Brandish
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|category_type={{ct|Celestial}}
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|category={{c|Guardian}}
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|require={{TalentReq/DiviReqHigh2}}
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|cost=25 Positive
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|cooldown=8
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|desc=
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Hits the target with your weapon doing {{ctwd|100|300%}} damage, and with a shield strike doing {{ctwd|100|200%}} damage. If the shield strike connects, your shield will explode in a burst of light that inflicts {{ctspd|20|200}} light damage on all targets except yourself within radius {{cts|2.5|4.5}} of the target, and light up all tiles in that radius.
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The light damage will increase with your Spellpower.
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}}

Latest revision as of 00:20, 24 August 2014

Brandish
Brandish.png
Game Version -
Category Type Celestial
Category Guardian
Requirements Level (14,15,16,17,18) Magic (30,32,34,36,38)
Use Mode Activated
Cost 25 Positive
Range Melee/Personal
Cooldown 8
Travel Speed Instantaneous
Use Speed -
Description Hits the target with your weapon doing 100–300%cTWD damage, and with a shield strike doing 100–200%cTWD damage. If the shield strike connects, your shield will explode in a burst of light that inflicts [20]200cTSpD light damage on all targets except yourself within radius 2.5–4.5cTS of the target, and light up all tiles in that radius.

The light damage will increase with your Spellpower.