Difference between revisions of "The Untouchable"

From Tales of Maj'Eyal
Jump to: navigation, search
(added shielding ability)
(Add image)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{artifact
 
{{artifact
 
|name=The Untouchable
 
|name=The Untouchable
|unid=
+
|image=The_untouchable.png
 +
|unid=tough leather coat
 
|type=Light Armour
 
|type=Light Armour
|source=Arcane
+
|source={{Arcane}}
 
|require=16 Strength
 
|require=16 Strength
|rarity=
+
|rarity=200
|level=
+
|level=20-30
|cost=
+
|cost=350
 
|tier=3
 
|tier=3
|basepower=
 
|usestat=
 
|damtype=
 
 
|apr=+10
 
|apr=+10
|critical=
+
|armor=+12
|armor=+10
+
|defense=+14
|defense=+12
+
|stats=+8 Cunning
|fatigue=
+
|abilities= When you take 20% or more of your health in damage, you gain a shield that absorbs 130% of the damage taken from that blow after the blow
|on_hit=
+
|description=''This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, is times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable they said.''
|change_dam=
+
|dam_conv=
+
|when_hit=
+
|movspeed=
+
|enc=
+
|maxlife=
+
|healmod=
+
|resistances=
+
|penetration=
+
|immunity=
+
|stats=+5 Cunning
+
|abilities= When you take 20% or more of your health in damage, you gain a shield equal to twice as much damage as you took from that blow
+
|description=''This rugged jacket is subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, is times before the Spellblaze, but was since lost. All manner of shady gamblers claim to have worn it at one point or another. To fail, but live, is what it means to be untouchable they said.''
+
 
}}
 
}}

Latest revision as of 09:23, 29 July 2023

The Untouchable
The untouchable.png Un-ID'ed name tough leather coat
Type Light Armour
Power source Arcane
Requirement 16 Strength
Rarity Level range Cost Tier
200 20-30 350 3
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
- - - +10 - +12 +14 -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- - - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- -
Changes Immunities -
Changes Stats +8 Cunning
Abilities When you take 20% or more of your health in damage, you gain a shield that absorbs 130% of the damage taken from that blow after the blow
Description This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, is times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable they said.