Difference between revisions of "Egos-staves"

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[[Category:Items]] [[Category:Egos]]
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#REDIRECT [[Staff Egos]]
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== Staff Egos ==
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{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
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|style="background: #A4A4A4" colspan="9"|
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|-
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! width=6% | Name
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! width=5% | Greater
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! width=3% | Rarity
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! width=15% | Ability 1
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! width=15% | Ability 2
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! width=15% | Ability 3
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! width=15% | Ability 4
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! width=15% | Ability 5
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|Cruel||false||3||Increases critical multiplier
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|Increases phys crit chance
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|Earthen||false||3||Increases armor and physical resist
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|Lifebinding||false||16||Provides healmod
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|Increases constitution
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|Potent||false||5||Increases increased damage for the staff's element
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|Short||false||15||Are one-handed, rather than two-handed like most staves
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|Surging||false||5||Increases spell power when a critical spell is cast
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|Blighted||true||30||Increases maximum vim
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|Adds vim when a critical spell is cast
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|does infective blight damage on hit (melee)
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|Ethereal||true||30||Increases damage shield penetration
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|Increases defense
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|Greater||true||30||Causes the staff to boost all elements in a category (mage, vile or star)
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|Infernal||true||16||Increases critical multiplier
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|does shadowflame damage on hit (melee)
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|bonus to see invisible
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|Magelord's||true||30||Greatly increases damage for the staff's element
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|Increases maximum mana
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|Void walkers||true||40||Grants resist all, defense and effect duration reduction after a teleport
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|of fate||false||5||Increases armour, defense and saves
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|Of power||false||4||Increases spell power
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|Shimmering||false||3||Increases maximum mana
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|Of might||false||3||Increases spell critical chance
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|Of projection||false||10||Activates to fire a bolt dealing the staff's damage (5 turn charm cooldown)
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|Of warding||false||10||Grants +2 wards for the staff's element
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|Of breaching||false||10||Increases resistance penetration by half of the staff's elemental damage increase
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|Of blasting||true||30||Activates to project the staff's damage in a radius of 1 + material level around the user (10 turn charm cooldown)
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|Of greater warding||true||30||Grants +3 wards for the staff's element
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|Of invocation||true||30||Activates to project the staff's damage in a cone of radius of 2 * material level (8 turn charm cooldown)
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|Of protection||true||30||Grants half of the staff's increased damage as increased resistances
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|Of wizardry||true||18||Increases spell power, maximum mana, magic and willpower
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|Of illumination||false||8||Increases light radius by 3
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|Activates for talent Illuminate, level 2 (6 turn charm cooldown)
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|Of warding||true||20||Increases spell power, combat defense and resistance to arcane
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|Provides resistance to stunning
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|Activates for talent Displacement Shield, level 4 (uses 80 power, max 80 power, regen 1)
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|Of channeling||true||20||Increases spell power and mana regeneration
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|Activates for rapid mana regeneration (30 turn charm cooldown)
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|}
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Latest revision as of 14:00, 6 November 2019

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