Difference between revisions of "Bone armour (talent)"

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{{Ability box
 
{{Ability box
|image=Bone armour.png
+
|game_version=1.7.6
 +
|image=Bone armour_2017.png
 
|name=Bone Armour
 
|name=Bone Armour
 
|category_type={{ct|Undead}}
 
|category_type={{ct|Undead}}
 
|category={{c|Skeleton}}
 
|category={{c|Skeleton}}
 
|require={{TalentReq/UndeadsReq2}}
 
|require={{TalentReq/UndeadsReq2}}
|cooldown=30
+
|cooldown={{ctl|10|25|15}}
 
|desc=
 
|desc=
 
Creates a shield of bones, absorbing ({{cts|120|400}} + 3.5 * Dexterity + Max Life * {{ctl|10%|1|5%}}) damage. Lasts for 10 turns.
 
Creates a shield of bones, absorbing ({{cts|120|400}} + 3.5 * Dexterity + Max Life * {{ctl|10%|1|5%}}) damage. Lasts for 10 turns.
 +
The total damage the shield can absorb increases with your Dexterity.
 
}}
 
}}

Latest revision as of 17:55, 28 August 2023

Bone Armour
Bone armour 2017.png
Game Version 1.7.6
Category Type Undead
Category Skeleton
Requirements Level (4,5,6,7,8)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 25–15cTL:10
Travel Speed Instantaneous
Use Speed -
Description Creates a shield of bones, absorbing (120–400cTS + 3.5 * Dexterity + Max Life * 1–5%cTL:10%) damage. Lasts for 10 turns.

The total damage the shield can absorb increases with your Dexterity.