Difference between revisions of "Cuirass of the Dark Lord"
From Tales of Maj'Eyal
								
												
				 (Add image)  | 
				|||
| (7 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{artifact  | {{artifact  | ||
| − | |name = Cuirass of the Dark Lord  | + | |name=Cuirass of the Dark Lord  | 
| − | |unid = black, spiked armor  | + | |image=Dg_casual_outfit.png  | 
| − | |type = armor / massive  | + | |unid=black, spiked armor  | 
| − | |source = {{arc}}  | + | |type=armor / massive  | 
| − | |require = Strength 52, Talent Armor Training (  | + | |source={{arc}}  | 
| − | |rarity = 320  | + | |require=Strength 52, Talent: Armor Training (3)  | 
| − | |level = 40-50  | + | |rarity=320  | 
| − | |cost = 500  | + | |level=40-50  | 
| − | |tier = 5  | + | |cost=500  | 
| − | + | |tier=5  | |
| − | + | |armor=+30  | |
| − | + | |fatigue=+25%  | |
| − | + | |when_hit=30 {{physical}}  | |
| − | + | |resistances=+20% {{physical}}  | |
| − | |armor = +30  | + | |stats=+10 Str, +10 Con  | 
| − | + | |abilities=Physical power: +10  | |
| − | |fatigue = +25%  | + | Physical save: +15  | 
| − | + | ||
| − | + | Life regen: +0.00  | |
| − | + | ||
| − | |when_hit = 30 physical  | + | Blood charges: 0  | 
| − | + | ||
| − | + | It can be used to drain blood from all units within 5 spaces, causing them to bleed for (Physical power*3) {{physical}} damage over 4 turns.  | |
| − | + | ||
| − | + | For every unit (up to 10) drained, the armor's stat increase, but decrease over 10 turns until back to normal (costing 25 power out of 25)  | |
| − | |resistances = +20% physical  | + | |description=''Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents.''  | 
| − | + | ''Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone.''  | |
| − | + | ||
| − | |stats = +10 Str   | + | ''Only this cuirass remained, dying to finally taste fresh blood again.''  | 
| − | |abilities =   | + | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | |description = ''Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents.''   | + | |
}}  | }}  | ||
| + | '''When draining blood, you gain 1 blood charge for each enemy affected.'''  | ||
| + | |||
| + | '''For each blood charge, the armor gains:'''  | ||
| + | |||
| + | +2 Physical power  | ||
| + | |||
| + | +2 Physical save  | ||
| + | |||
| + | +2 Physical resistance  | ||
| + | |||
| + | +2 Str and Con  | ||
| + | |||
| + | -2 Fatigue  | ||
| + | |||
| + | +4 Armor  | ||
| + | |||
| + | +8 Physical damage when hit  | ||
| + | |||
| + | +5 Life regen  | ||
Latest revision as of 09:32, 29 July 2023
When draining blood, you gain 1 blood charge for each enemy affected.
For each blood charge, the armor gains:
+2 Physical power
+2 Physical save
+2 Physical resistance
+2 Str and Con
-2 Fatigue
+4 Armor
+8 Physical damage when hit
+5 Life regen
