Difference between revisions of "Egos-shields"

From Tales of Maj'Eyal
Jump to: navigation, search
(update to 1.4.9; conform to editing standards)
(1.6.0 shield egos)
Line 2: Line 2:
 
<!-- Version of ToME when this page was written -->
 
<!-- Version of ToME when this page was written -->
 
{| class="wikitable" style="border: 1px solid gray; font-size: large;"
 
{| class="wikitable" style="border: 1px solid gray; font-size: large;"
|ToME Version: || 1.4.9
+
|ToME Version: || 1.6.0
 
|}
 
|}
 
<!-- Please update if you update the page! -->
 
<!-- Please update if you update the page! -->
  
== Shield Egos ==
+
=== Shield Egos ===
 +
Except that the on-block ability of "of shrapnel" ego is only granted to blocks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks or blocks made by this item.
 
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
 
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
 
|style="background: #A4A4A4" colspan="9"|
 
|style="background: #A4A4A4" colspan="9"|
Line 14: Line 15:
 
! width=5% | Greater
 
! width=5% | Greater
 
! width=3% | Rarity
 
! width=3% | Rarity
! width=15% | Ability 1
+
! width=5% | Level Range
! width=15% | Ability 2
+
! width=70% | Ability
! width=15% | Ability 3
+
! width=15% | Ability 4
+
! width=15% | Ability 5
+
 
|-
 
|-
|Of fire resistance||Technique||false||5||Increases {{fire}} resistance by (15-30)%
+
|of fire resistance||{{Mas}}||false||5||1-50||Increases {{fire}} resistance by (15-30)%
 
|-
 
|-
|Of cold resistance||Technique||false||5||Increases {{cold}} resistance by (15-30)%
+
|of cold resistance||{{Mas}}||false||5||1-50||Increases {{cold}} resistance by (15-30)%
 
|-
 
|-
|Of lightning resistance||Technique||false||5||Increases {{lightning}} resistance by (15-30)%
+
|of lightning resistance||{{Mas}}||false||5||1-50||Increases {{lightning}} resistance by (15-30)%
 
|-
 
|-
|Of acid resistance||Technique||false||12||Increases {{acid}} resistance by (15-30)%
+
|of acid resistance||{{Mas}}||false||12||1-50||Increases {{acid}} resistance by (15-30)%
 
|-
 
|-
|Of arcane resistance||{{Am}}||false||12||Increases {{arcane}} resistance by (10-20)%
+
|of arcane resistance||{{Am}}||false||12||10-50||Increases {{arcane}} resistance by (10-20)%
 
|-
 
|-
|Of mind resistance||{{Psi}}||false||12||Increases {{mind}} resistance by (10-20)%
+
|of mind resistance||{{Psi}}||false||12||10-50||Increases {{mind}} resistance by (10-20)%
 
|-
 
|-
|Of physical resistance||Technique||false||12||Increases {{physical}} resistance by (10-20)%
+
|of physical resistance||{{Mas}}||false||12||10-50||Increases {{physical}} resistance by (10-20)%
 
|-
 
|-
|Of purity||{{Nat}}||false||12||Increases resistances for {{nature}} and {{blight}} by (10-20)%
+
|of purity||{{Nat}}||false||12||10-50||Increases {{nature}} and {{blight}} resistances by (10-20)%
 
|-
 
|-
|Of reflection||{{Arc}}||false||12||Increases resistances for {{light}} and {{darkness}} by (10-20)%
+
|of reflection||{{Arc}}||false||12||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%
 
|-
 
|-
|Of temporal resistance||{{Nat}}||false||18||Increases {{temporal}} resistance by (10-20)%
+
|of temporal resistance||{{Nat}}||false||18||10-50||Increases {{temporal}} resistance by (10-20)%
|On melee hit: {{item temporal energize|25|10}}
+
{{item temporal energize|25|10}} on melee hit
 
|-
 
|-
|Flaming||{{Nat}}||false||8||Burst of (10-20) {{fire}} damage (this weapon only)
+
|flaming||{{Nat}}||false||8||10-50||Deals (1-21) {{fire}} damage on melee hit
|On melee hit: (10-20) {{fire}} damage
+
Melee attacks deal extra (5-10) {{fire}} damage<br />
|Melee attacks deal extra (5-10) {{fire}} damage
+
----------
 +
Radius 1 burst on hit, deals (10-20) {{fire}} damage
 
|-
 
|-
|Icy||{{Nat}}||false||8||Extra (10-20) {{cold}} damage (this weapon only)
+
|icy||{{Nat}}||false||20||10-50||Deals (1-21) {{cold}} damage on melee hit
|On melee hit: (10-20) {{ice}} damage
+
Melee attacks deal extra (5-35) {{cold}} damage
|Melee attacks deal extra (5-10) {{cold}} damage
+
 
|-
 
|-
|Shocking||{{Nat}}||false||8||Extra (10-35) {{lightning}} damage (this weapon only)
+
|shocking||{{Nat}}||false||8||10-50||Deals (1-21) {{lightning}} damage on melee hit
|On melee hit: (10-30) {{lightning}} damage
+
Melee attacks deal extra (5-35) {{lightning}} damage
|Melee attacks deal extra (5-10) {{lightning}} damage
+
 
|-
 
|-
|Acidic||{{Nat}}||false||8||Melee attacks have {{item acid corrode|20|10}} (this weapon only)
+
|acidic||{{Nat}}||false||8||10-50||Deals (1-21) {{acid}} damage on melee hit
|On melee hit: (10-35) {{acid}} damage
+
Melee attacks deal extra (5-10) {{acid}} damage<br />
|Melee attacks deal extra (5-10) {{acid}} damage
+
----------
 +
Has {{item acid corrode|20|10}}
 
|-
 
|-
|Gloomy||{{Psi}}||false||25||On melee hit: {{item mind gloom|25|10}}
+
|exposing||{{Psi}}||false||20||10-50||{{item mind expose|25|10}} on melee hit
|Melee attacks have {{item mind gloom|10|5}}
+
Melee attacks have {{item mind expose|10|5}}
 
|-
 
|-
|Reinforced||Technique||false||8||Increases block value
+
|reinforced||{{Mas}}||false||8||1-50||Increases armor by (1-11)
|Increases armor by (4-12)
+
----------
 +
Increases block value by (20-100)
 
|-
 
|-
|Of resilience||{{Nat}}||false||10||Increases maximum life by (40-100)
+
|of resilience||{{Nat}}||false||10||10-50||Increases maximum life by (40-100)
 
|-
 
|-
|Deflecting||Technique||false||10||Increases defense by (4-15)
+
|coruscating||{{Arc}}||true||20||10-50||Increases {{fire}} resistance by (10-20)%
|Increases chance to evade projectile by (4-19)%
+
Increases strength by (1-6)<br />
 +
Deals (1-31) {{fire}} damage on melee hit<br />
 +
----------
 +
Deals extra (10-20) {{fire}} damage
 
|-
 
|-
|Of crushing||Technique||true||18||Increases damage by (5-10) (this weapon only)
+
|crackling||{{Arc}}||true||20||1-50||Increases {{lightning}} resistance by (10-20)%
|On crit (this weapon): smash the target with your shield, crippling them
+
Increases dexterity by (1-6)<br />
|Increase combat damage by (5-10)
+
Deals (1-31) {{lightning}} damage on melee hit<br />
|Increase physical critical chance by (3-6)%
+
----------
 +
Deals extra (10-20) {{lightning}} damage
 
|-
 
|-
|Of resistance||{{Nat}}||true||24||Increases resistances to {{acid}}, {{lightning}}, {{fire}} and {{cold}} by (5-13)%
+
|corrosive||{{Arc}}||true||20||1-50||Increases {{acid}} resistance by (10-20)%
 +
Increases constitution by (1-6)<br />
 +
{{item acid corrode|10|10}} on melee hit<br />
 +
----------
 +
Deals extra (10-20) {{acid}} damage
 
|-
 
|-
|Impervious||Technique||true||18||Increases block
+
|of winter||{{Nat}}||true||30||10-50||Increases {{cold}} resistance by (10-20)%
|Increases armor by (4-12)
+
Increases willpower by (1-6)<br />
|Increases physical save by (5-15)
+
----------
|Increases constitution by (3-7)
+
Deals extra (10-30) {{cold}} damage<br />
 +
Deals {{CSS|Mindpower|1|300}} {{cold}} damage (which can spell-crit) and freezes enemies in radius 4 to the ground (using the highest of accuracy/spellpower/mindpower) for 3 turns, up to once per turn, on block
 
|-
 
|-
|Living||{{Nat}}||true||30||Melee attacks deal extra (10-20) {{nature}} damage (this weapon only)
+
|windwalling||{{Psi}}||true||20||1-50||Increases {{physical}} resistance by (10-20)%
|Increases resistances to {{nature}} and {{blight}} by (10-20)%
+
Increases willpower by (1-6)<br />
|Increases maximum life by (40-110)
+
Slows projectiles by (10-40)%<br />
|On melee hit: (10-20) {{nature}} damage
+
Grants (10-100) bonus block when at least one hostile projectile exists in radius 10<br />
 +
----------
 +
Deals extra (10-30) {{physical}} damage
 
|-
 
|-
|Scouring||{{Am}}||true||25||Increases resistances to {{acid}} and {{nature}} by (5-20)%
+
|living||{{Nat}}||true||30||30-50||Increases {{nature}} and {{blight}} resistances by (10-20)%
|On melee hit: {{item antimagic scouring|20|15}}
+
Increases maximum life by (20-120)<br />
|On melee hit: {{item antimagic manaburn|20|15}}
+
----------
|Increases constitution by (3-7)
+
Deals extra (10-20) {{nature}} damage
 
|-
 
|-
|Warded||{{Arc}}||true||15||{{t|Ward}} for {{fire}}, {{cold}}, {{lightning}}, {{temporal}} and {{blight}} (1-6 charges)
+
|scouring||{{Am}}||true||25||30-50||Increases {{acid}} and {{nature}} resistances by (5-20)%
|On hit: reduce the cooldown of your ward talent by 1 (this weapon only)
+
{{item antimagic manaburn|10|5}} on melee hit<br />
 +
Melee attacks deal extra (5-25) {{acid}} and {{nature}} damage<br />
 +
Melee attacks have {{item antimagic manaburn|20|5}}<br />
 +
Increases constitution by (3-7)
 
|-
 
|-
|Cosmic||{{Arc}}||true||20||On crit: burst of (10-40) {{light}} and {{darkness}} damages (this weapon only)
+
|warded||{{Arc}}||true||40||10-50||Grants {{t|Ward}} at level 1 with (3-8) wards for {{fire}}, {{cold}}, {{lightning}}, {{temporal}}, {{blight}}, {{arcane}}, {{darkness}}, {{light}} and {{nature}}
|Increases resistances to {{light}} and {{darkness}} by (5-15)%
+
----------
|On block: unleash the fury of the cosmos, dealing light and darkness damage to your attackers
+
Special on hit: Reduce the cooldown of {{t|Ward}} by 1
 
|-
 
|-
|Coruscating||{{Arc}}||true||20||Melee attacks deal extra (10-20) {{fire}} damage (this weapon only)
+
|wrathful||{{Arc}}||true||20||10-50||Increases {{fire}} and {{light}} resistances by (5-15)%
|Increases {{fire}} resistance by (10-20)%
+
----------
|Increases strength by (1-6)
+
Radius 1 burst on crit, deals (10-40) {{fire}} and {{light}} damage<br />
|On melee hit: (10-40) {{fire}} damage
+
Deals the higher of 30 or {{CSS|Spellpower|1|450}} damage, split between {{light}} and {{fire}} (which can spell-crit), to each enemy blocked, up to once per enemy per turn, on block
 
|-
 
|-
|Crackling||{{Arc}}||true||20||Melee attacks deal extra (10-20) {{lightning}} damage (this weapon only)
+
|impervious||{{Mas}}||true||18||40-50||Increases armor by (4-12)
|Increases {{lightning}} resistance by (10-20)%
+
Increases physical save by (5-15)<br />
|Increases dexterity by (1-6)
+
Increases constitution by (3-7)<br />
|On melee hit: {{item lightning daze|10|10}}
+
----------
 +
Increases block value by (30-120)
 
|-
 
|-
|Corrosive||{{Arc}}||true||20||Melee attacks deal extra (10-20) {{acid}} damage (this weapon only)
+
|swashbuckler's||{{Mas}}||true||18||10-50||Increases accuracy by (4-24)
|Increases {{acid}} resistance by (10-20)%
+
Increases strength and dexterity by (1-13)
|Increases constitution by (1-6)
+
|On melee hit: {{item acid corrode|10|10}}
+
 
|-
 
|-
|Wintry||{{Nat}}||true||30||Melee attacks deal extra (10-20) {{cold}} damage (this weapon only)
+
|of resistance||{{Nat}}||true||24||10-50||Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistances by (5-13)%
|Increases {{cold}} resistance by (10-20)%
+
|Increases willpower by (1-6)
+
|On melee hit: (10-20) {{ice}} damage
+
 
|-
 
|-
|Of earthen fury||{{Nat}}||true||25||On hit: deal bonus {{physical}} damage equal to your armor (this weapon only)
+
|of patience||{{Arc}}||true||30||30-50||Charm: {{t|Time shield}} at level (2-5), CD 30
|Increases armour by (5-15)
+
Increases {{temporal}} resistance by (10-20)%
|Increases armour hardiness by (5-10) %
+
|Increases {{physical}} resistance by (10-20)%
+
 
|-
 
|-
|Of patience||{{Arc}}||true||30||Activates for talent {{t|Time shield}} (level 2-5, cooldown 30)
+
|of the stars||{{Arc}}||true||14||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%
|Melee attacks deal extra (10-20) {{temporal}} damage (this weapon only)
+
Increases {{light}} and {{darkness}} damages by (10-20)%<br />
|Increases {{temporal}} resistance by (10-20)%
+
Increases magic and cunning by (1-11)<br />
|On melee hit: (10-20) {{temporal}} damaage
+
----------
 +
Deals extra (10-20) {{light}} and {{darkness}} damage
 
|-
 
|-
|Of radiance||{{Arc}}||true||14||Melee attacks deal extra (10-20) {{light}} damage (this weapon only)
+
|of crushing||{{Mas}}||true||18||30-50||Increase physical power by (5-15)
|Increases {{light}} resistance by (10-20)%
+
Increase physical critical chance by (3-18)%<br />
|Increases magic by (1-6) and constitution by (3-7)
+
----------
|On melee hit: {{item light blind|30|10}}
+
Increases damage by (5-10)<br />
 +
Special on crit: Smash the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns
 +
|-
 +
|of shrapnel||{{Mas}}||true||20||10-50||Causes enemies within radius 6 to bleed (no save) for the higher of 15 or {{CSS|Physical power|1|350}} {{physical}} damage (which can physical-crit and can merge) over 5 turns, up to once per turn, on block
 +
|-
 +
|of earthen fury||{{Nat}}||true||25||30-50||Increases armour by (1-11)
 +
----------
 +
Special on hit: Deal extra {{physical}} damage equal to your armor
 
|}
 
|}

Revision as of 09:51, 6 November 2019

ToME Version: 1.6.0

Shield Egos

Except that the on-block ability of "of shrapnel" ego is only granted to blocks made by this item, properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks or blocks made by this item.

Name Power source Greater Rarity Level Range Ability
of fire resistance Master false 5 1-50 Increases Fire resistance by (15-30)%
of cold resistance Master false 5 1-50 Increases Cold resistance by (15-30)%
of lightning resistance Master false 5 1-50 Increases Lightning resistance by (15-30)%
of acid resistance Master false 12 1-50 Increases Acid resistance by (15-30)%
of arcane resistance Antimagic false 12 10-50 Increases Arcane resistance by (10-20)%
of mind resistance Psionic false 12 10-50 Increases Mind resistance by (10-20)%
of physical resistance Master false 12 10-50 Increases Physical resistance by (10-20)%
of purity Nature false 12 10-50 Increases Nature and Blight resistances by (10-20)%
of reflection Arcane false 12 10-50 Increases Light and Darkness resistances by (10-20)%
of temporal resistance Nature false 18 10-50 Increases Temporal resistance by (10-20)%

(10-35)% chance to gain 10% of a turn (3/turn limit) on melee hit

flaming Nature false 8 10-50 Deals (1-21) Fire damage on melee hit

Melee attacks deal extra (5-10) Fire damage


Radius 1 burst on hit, deals (10-20) Fire damage

icy Nature false 20 10-50 Deals (1-21) Cold damage on melee hit

Melee attacks deal extra (5-35) Cold damage

shocking Nature false 8 10-50 Deals (1-21) Lightning damage on melee hit

Melee attacks deal extra (5-35) Lightning damage

acidic Nature false 8 10-50 Deals (1-21) Acid damage on melee hit

Melee attacks deal extra (5-10) Acid damage


Has (10-30)% chance to reduce armor by (10–45cSS:Spellpower + 5)%

exposing Psionic false 20 10-50 (10-35)% chance to reduce all saves and defense by 1–45cSS:Mindpower + 5 on melee hit

Melee attacks have (5-15)% chance to reduce all saves and defense by 1–45cSS:Mindpower + 5

reinforced Master false 8 1-50 Increases armor by (1-11)

Increases block value by (20-100)

of resilience Nature false 10 10-50 Increases maximum life by (40-100)
coruscating Arcane true 20 10-50 Increases Fire resistance by (10-20)%

Increases strength by (1-6)
Deals (1-31) Fire damage on melee hit


Deals extra (10-20) Fire damage

crackling Arcane true 20 1-50 Increases Lightning resistance by (10-20)%

Increases dexterity by (1-6)
Deals (1-31) Lightning damage on melee hit


Deals extra (10-20) Lightning damage

corrosive Arcane true 20 1-50 Increases Acid resistance by (10-20)%

Increases constitution by (1-6)
(10-20)% chance to reduce armor by (10–45cSS:Spellpower + 5)% on melee hit


Deals extra (10-20) Acid damage

of winter Nature true 30 10-50 Increases Cold resistance by (10-20)%

Increases willpower by (1-6)


Deals extra (10-30) Cold damage
Deals 1–300cSS:Mindpower Cold damage (which can spell-crit) and freezes enemies in radius 4 to the ground (using the highest of accuracy/spellpower/mindpower) for 3 turns, up to once per turn, on block

windwalling Psionic true 20 1-50 Increases Physical resistance by (10-20)%

Increases willpower by (1-6)
Slows projectiles by (10-40)%
Grants (10-100) bonus block when at least one hostile projectile exists in radius 10


Deals extra (10-30) Physical damage

living Nature true 30 30-50 Increases Nature and Blight resistances by (10-20)%

Increases maximum life by (20-120)


Deals extra (10-20) Nature damage

scouring Antimagic true 25 30-50 Increases Acid and Nature resistances by (5-20)%

(5-15) arcane resource burn on melee hit
Melee attacks deal extra (5-25) Acid and Nature damage
Melee attacks have (5-25) arcane resource burn
Increases constitution by (3-7)

warded Arcane true 40 10-50 Grants Ward at level 1 with (3-8) wards for Fire, Cold, Lightning, Temporal, Blight, Arcane, Darkness, Light and Nature

Special on hit: Reduce the cooldown of Ward by 1

wrathful Arcane true 20 10-50 Increases Fire and Light resistances by (5-15)%

Radius 1 burst on crit, deals (10-40) Fire and Light damage
Deals the higher of 30 or 1–450cSS:Spellpower damage, split between Light and Fire (which can spell-crit), to each enemy blocked, up to once per enemy per turn, on block

impervious Master true 18 40-50 Increases armor by (4-12)

Increases physical save by (5-15)
Increases constitution by (3-7)


Increases block value by (30-120)

swashbuckler's Master true 18 10-50 Increases accuracy by (4-24)

Increases strength and dexterity by (1-13)

of resistance Nature true 24 10-50 Increases Acid, Lightning, Fire and Cold resistances by (5-13)%
of patience Arcane true 30 30-50 Charm: Time shield at level (2-5), CD 30

Increases Temporal resistance by (10-20)%

of the stars Arcane true 14 10-50 Increases Light and Darkness resistances by (10-20)%

Increases Light and Darkness damages by (10-20)%
Increases magic and cunning by (1-11)


Deals extra (10-20) Light and Darkness damage

of crushing Master true 18 30-50 Increase physical power by (5-15)

Increase physical critical chance by (3-18)%


Increases damage by (5-10)
Special on crit: Smash the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns

of shrapnel Master true 20 10-50 Causes enemies within radius 6 to bleed (no save) for the higher of 15 or 1–350cSS:Physical power Physical damage (which can physical-crit and can merge) over 5 turns, up to once per turn, on block
of earthen fury Nature true 25 30-50 Increases armour by (1-11)

Special on hit: Deal extra Physical damage equal to your armor