Difference between revisions of "Template:NPC"
From Tales of Maj'Eyal
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! colspan=6 style="font-size:larger;" | {{{name}}} | ! colspan=6 style="font-size:larger;" | {{{name}}} | ||
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− | ! colspan=6 | {{#switch:{{{image|}}}|-| = ''(no image)''|#default = [[File:{{{image}}} | + | ! colspan=6 | {{#switch:{{{image|}}}|-| = ''(no image)''|#default = [[File:{{{image}}}]]}} |
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! colspan=6 | Game Version: {{{game_version}}} | ! colspan=6 | Game Version: {{{game_version}}} |
Revision as of 00:52, 5 January 2021
{{{name}}} | |||||
---|---|---|---|---|---|
(no image) | |||||
Game Version: {{{game_version}}} | |||||
Location | Level range | ||||
{{{location}}} "{{{location}}}" cannot be used as a page name in this wiki. |
{{{level}}} | ||||
Description | |||||
{{{description}}} | |||||
Base Statistics | |||||
Strength | Dexterity | Constitution | Magic | Willpower | Cunning |
10 | 10 | 10 | 10 | 10 | 10 |
Stat Progress | |||||
?? | |||||
Abilities | |||||
{{{abilities}}} |
Use this template on pages that define a NPC:
{{NPC |name= |image= |game_version= |location= |level= |description= |str= |dex= |cun= |mag= |wil= |con= |autolevel= |abilities= }}
- game_version
- Version of the game
- name
- Name of the NPC
- location
- Zone the NPC is found in. The template link to it automatically, so you don't have to put brackets around the location name.
- level
- Level range of the NPC (best found in lua code)
- description
- The flavor text for the NPC. Use italics if desired.
- Str, Dex, Cun, Mag, Wil, Con
- NPC stat abilities at level 1. Note that if a stat is not specified in the lua file, it has will be the same as the 'base' creature described in the file, or using the default value (10) if there is no base creature type.
- autolevel
- Which auto-level scheme the NPC used to assign stat points while leveling up. In the specific npc's lua file it is assigned by 'autolevel'. Please copy what follow the annotation here, minus the quatation mark, such as "warrior", "caster", "rogue"... etc. The actual scheme can be found in
game/modules/data/autolevel_schemes.lua
- abilities
- Everything else goes here - NPC talents, max life, resistances, status resistances, damage type, etc.