Difference between revisions of "Primal Infusion"
From Tales of Maj'Eyal
(Updated to 1.7.4) |
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* Cooldown: 18 turns | * Cooldown: 18 turns | ||
* Activate the infusion to gain +10% all damage affinity and reduce the duration of a random debuff by 2 each turn for 4 turns. | * Activate the infusion to gain +10% all damage affinity and reduce the duration of a random debuff by 2 each turn for 4 turns. | ||
− | * Each point of willpower improves the damage affinity and debuff reduction effect power by 1% multiplicatively<br/>(rounded down to nearest percentage or whole turn)<br/>(e.g. total effect is +20% affinity and | + | * Each point of willpower improves the damage affinity and debuff reduction effect power by 1% multiplicatively<br/>(rounded down to nearest percentage or whole turn)<br/>(e.g. total effect is +20% affinity and 4 duration reduced each turn at 100 willpower) |
|description = ''This wild infusion has evolved.'' | |description = ''This wild infusion has evolved.'' | ||
}} | }} |
Revision as of 10:50, 14 August 2021
ToME Version: | 1.7.4 |
Primal Infusion | |||||||
---|---|---|---|---|---|---|---|
(no image) | Un-ID'ed name | pulsing infusion | |||||
Type | scroll / infusion | ||||||
Power source | Nature | ||||||
Requirement | - | ||||||
Rarity | Level range | Cost | Tier | ||||
300 | 15-50 | 500 | - | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
- | - | - | - | - | - | - | - |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
- | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | - | ||||||
Abilities |
| ||||||
Description | This wild infusion has evolved. |