Difference between revisions of "Anmalice"
From Tales of Maj'Eyal
								
												
				| m (Adjusted basepower to .0 for consistency with other artifacts.) |  (The Mindpower increase is 0 for Anmalice's Receptive Mind (`setEffect(target.EFF_WEAKENED_MIND, 2, {power=0, save=20})`)) | ||
| Line 30: | Line 30: | ||
| }}   | }}   | ||
| (*) The mental effects are:   | (*) The mental effects are:   | ||
| − | *Receptive Mind (reduces target's mental save by  | + | *Receptive Mind (reduces target's mental save by 20. While Receptive Mind can in general also increase the mindpower of the target, the mindpower increase is set to 0 for Anmalice.) | 
| *Stunned by madness (reduces target's damage by 50%, mind resistance by 25%, movement speed by 50%, talent cooldown speed by 50%, and puts 4 random talents on cooldown) | *Stunned by madness (reduces target's damage by 50%, mind resistance by 25%, movement speed by 50%, talent cooldown speed by 50%, and puts 4 random talents on cooldown) | ||
| *Malign (reduces all target's resistances by 10%) | *Malign (reduces all target's resistances by 10%) | ||
Latest revision as of 00:27, 11 August 2025
(*) The mental effects are:
- Receptive Mind (reduces target's mental save by 20. While Receptive Mind can in general also increase the mindpower of the target, the mindpower increase is set to 0 for Anmalice.)
- Stunned by madness (reduces target's damage by 50%, mind resistance by 25%, movement speed by 50%, talent cooldown speed by 50%, and puts 4 random talents on cooldown)
- Malign (reduces all target's resistances by 10%)
- Agony
- Silence
- Brainlock
Note: Upon unequipping the weapon, player will be afflicted with Receptive Mind (15 turns) and Agony (5 turns, can Brainlock). Re-equipping the weapon will not dispel the affliction.



