Difference between revisions of "Eclipse (artifact)"

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m (Fixed some raw formatting grammar)
 
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|unid=dark, radiant staff
 
|unid=dark, radiant staff
 
|type=weapon / staff
 
|type=weapon / staff
−
|source={{arc}}
+
|source={{Arc}}
 
|require=Magic 32
 
|require=Magic 32
 
|rarity=200
 
|rarity=200
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|basepower=18.0-21.6
 
|basepower=18.0-21.6
 
|usestat=110% Magic
 
|usestat=110% Magic
−
|damtype={{Darkness}}
+
|damtype={{darkness}}
 
|apr=+4
 
|apr=+4
 
|critical=3.5%
 
|critical=3.5%
 
|change_dam=+15% {{light}}, +15% {{darkness}}, +15% {{physical}}, +15% {{temporal}}
 
|change_dam=+15% {{light}}, +15% {{darkness}}, +15% {{physical}}, +15% {{temporal}}
−
|abilities=Spellpower: +12
+
|abilities=Spellpower: +12<br />
−
Spell crit. chance: +8%
+
Spell crit. chance: +8%<br />
−
 
+
P.Energy each turn: +0.10<br />
−
P.Energy each turn: +0.10
+
N.Energy each turn: +0.10<br />
−
 
+
Talent granted: +1 {{t|Command Staff}}<br />
−
N.Energy each turn: +0.10
+
Talent cooldown: {{t|Twilight}} (-1 turn), {{t|Moonlight Ray}} (-1 turn), {{t|Searing Light}} (-1 turn)
−
 
+
−
Talent granted: +1 {{T|Command Staff}}
+
−
 
+
−
Talent cooldown: {{T|Twilight}} (-1 turn), {{T|Moonlight Ray}} (-1 turn), {{T|Searing Light}} (-1 turn)
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|description=''This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.''
 
|description=''This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.''
 
}}
 
}}
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'''Note: Command Staff changes Eclipse's selected element while retaining its +15% damage bonuses to {{physical}}, {{light}}, {{darkness}}, and {{temporal}}.'''
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===Notes===
 +
*Although {{t|Command Staff}} can change Eclipse's selected element. The +15% bonus to {{physical}}, {{light}}, {{darkness}} and {{temporal}} doesn't change.

Latest revision as of 10:05, 18 September 2026

ToME Version: 1.7.6
Eclipse
Eclipse.png Un-ID'ed name dark, radiant staff
Type weapon / staff
Power source Arcane
Requirement Magic 32
Rarity Level range Cost Tier
200 10-20 60 2
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
18.0-21.6 110% Magic Darkness +4 3.5% - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +15% Light, +15% Darkness, +15% Physical, +15% Temporal - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- -
Changes Immunities -
Changes Stats -
Abilities Spellpower: +12

Spell crit. chance: +8%
P.Energy each turn: +0.10
N.Energy each turn: +0.10
Talent granted: +1 Command Staff
Talent cooldown: Twilight (-1 turn), Moonlight Ray (-1 turn), Searing Light (-1 turn)

Description This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light.

Notes

  • Although Command Staff can change Eclipse's selected element. The +15% bonus to Physical, Light, Darkness and Temporal doesn't change.