Difference between revisions of "Dexterity"

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(Added the new critical shrug)
Line 5: Line 5:
  
 
  [[Defense]]:                    .35
 
  [[Defense]]:                    .35
  Ranged defense:              .35
+
  [[Defense|Ranged defense]]:              .35
 
  [[Accuracy]]:                  1.00
 
  [[Accuracy]]:                  1.00
 
  Shrug off criticals chance:  .35
 
  Shrug off criticals chance:  .35
  
 
Dexterity modifies many [[talents]]' effectiveness.
 
Dexterity modifies many [[talents]]' effectiveness.

Revision as of 16:56, 20 May 2013

Dexterity defines your character's ability to be agile and alert. It increases your chance to hit, your ability to avoid attacks, and your damage with daggers and ranged weapons.

Gains per point:

Defense:                     .35
Ranged defense:              .35
Accuracy:                   1.00
Shrug off criticals chance:  .35

Dexterity modifies many talents' effectiveness.