Difference between revisions of "Strength"

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[[Category:Stats]] [[Category:Game Mechanics]]
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[[File:Strength.png]] Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
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Gains per point:
 
Gains per point:
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  Max [[encumbrance]]:  1.80
 
  Max [[encumbrance]]:  1.80
 
  [[Saves|Physical save]]:    .35
 
  [[Saves|Physical save]]:    .35
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Strength modifies many [[talents]]' effectiveness.
 
Strength modifies many [[talents]]' effectiveness.
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[[Category:Stats]] [[Category:Game Mechanics]]

Revision as of 04:49, 11 March 2016

Strength.png Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.


Gains per point:

Physical power:   1.00
Max encumbrance:  1.80
Physical save:     .35


Strength modifies many talents' effectiveness.