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− | [[Category:Game Mechanics]] [[Category:Resources]]
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− | Life is the most important [[resources|resource]] in the game. It represents your physical well-being. You lose Life when you are hit by attacks (weapons, spells, traps, etc.). If your Life drops below 0, you die (unless you are under the influence of something like a [[inscriptions|heroism infusion]], allowing you to temporarily persist with negative Life).
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− | Most characters regenerate Life each turn. The amount of Life regenerated depends on certain [[talents]] (such as [[Technique (category type)#Combat_veteran|Fast Metabolism]]) and equipment. [[inscriptions|Regeneration infusions]] can greatly boost Life regeneration for a short time.
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− | Larger amounts of Life can be restored with various healing talents such as [[Celestial (category type)#Light|Healing Light]] and [[Wild-gift (category type)#Call_of_the_wild|Nature's Touch]]. Many of these do not function on [[undead|undead races]].
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− | The rate of Life regeneration accelerates each turn while resting (pressing the '''r''' key in the default bindings).
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Revision as of 00:31, 27 July 2013
This page should be deleted, it is no longer relevant as its information has been added to the Resource page.