Difference between revisions of "Items"

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m (otherwordly to otherworldly, Zigur to the Ziguranth)
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* Wearing {{am|arcane disrupting}} items will randomly cause Arcane talents (including runes and sustained talents) to fail.
 
* Wearing {{am|arcane disrupting}} items will randomly cause Arcane talents (including runes and sustained talents) to fail.
 
* [[Solipsist]]s' [[Psychometry (talent)|Psychometry]].
 
* [[Solipsist]]s' [[Psychometry (talent)|Psychometry]].
 
  
 
There are 6 different power sources:
 
There are 6 different power sources:
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*<span style="font-weight: bold; color: #DDDD00;">Infused by psionic forces</span> - Natural forces that have evolved to keep up with magic
 
*<span style="font-weight: bold; color: #DDDD00;">Infused by psionic forces</span> - Natural forces that have evolved to keep up with magic
 
*<span style="font-weight: bold; color: #DC143C;">Powered by unknown forces</span> - Mysterious or Otherworldly forces
 
*<span style="font-weight: bold; color: #DC143C;">Powered by unknown forces</span> - Mysterious or Otherworldly forces
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== Item Color ==
 +
 +
There are 7 different item colors:
 +
 +
* white - base items with no ego modifiers
 +
* light green - one or two lesser ego modifiers
 +
* blue - one greater or one greater and one lesser ego modifier
 +
* violet - two greater ego modifiers
 +
* pink - dropped by rare monsters
 +
* orange - random artifacts
 +
* yellow - standart [[Artifact]]s

Revision as of 12:46, 23 December 2013

Items may be found on the ground, dropped by monsters, gained from quests, or bought from stores

Types of Items

Items are divided into different types, that usually fits into specific slots of characters.

Most items are ranked into tiers.

Weapons

Two-handed Main-hand only? May wield in offhand? Stat requirement Uses stat for damage:
Battleaxes Yes (Two handed) - Strength 120% Strength
Greatswords Yes (Two handed) - Strength 120% Strength
Greatmauls Yes (Two handed) - Strength 120% Strength
Staffs Yes (Two handed) - Magic 100% Magic
Tridents Yes (Two handed) - Strength 120% Strength
One-handed Main-hand only? May wield in offhand? Stat requirement Uses stat:
Waraxe Yes No Strength 100% Strength
Longsword Yes No Strength 100% Strength
Mace Yes No Strength 100% Strength
Daggers No Yes Dexterity 45% Strength 45% Dexterity
Whips No Yes Dexterity 80% Dexterity
Ranged Main-hand only? May wield in offhand? Stat requirement Uses stat:
Bows Dexterity
Slings Dexterity
Misc Main-hand only? May wield in offhand? Stat requirement Uses stat:
Quivers
Pouches

Armour

Armour generally increases your survivability.

  • Body
  • Head
  • Belt
  • Feet
  • Cloak

Misc

  • Quiver
  • Tool
  • Lite
  • Rings
  • Amulet

Inscriptions

Plot items

Transmogrification Chest

Power Source

All items are crafted by someone, or something. A power source is the source of an item's power. In most cases, an item's power source does not impact gameplay, but there are some exceptions to this:

There are 6 different power sources:

  • Powered by arcane forces - Associated with mages
  • Infused by nature - Natural forces, originating from the land itself
  • Infused by arcane disrupting forces - Items made by Anti-magic groups, like the Ziguranth
  • Crafted by a master: - Crafted by smiths and similar people without any association to magic or nature
  • Infused by psionic forces - Natural forces that have evolved to keep up with magic
  • Powered by unknown forces - Mysterious or Otherworldly forces

Item Color

There are 7 different item colors:

  • white - base items with no ego modifiers
  • light green - one or two lesser ego modifiers
  • blue - one greater or one greater and one lesser ego modifier
  • violet - two greater ego modifiers
  • pink - dropped by rare monsters
  • orange - random artifacts
  • yellow - standart Artifacts