Difference between revisions of "Template:Cts"
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Revision as of 21:59, 5 August 2014
Introduction
This template is used to denote talent parameters that scale by the combatTalentScale function.
The template accepts up to six parameters, corresponding to those in the LUA code: low, high, power, add, shift, raw. It is assumed that the first three parameters will be fed to the template in the order specified above.
The first two parameters are required, and the rest are optional.
Basic Example
If the LUA code calls for
self:combatTalentScale(t, 4, 15)
then one should invoke the template in wiki markup with
{{CTS|4|15}}
which will produce the following text
4–15cTS
Adjusting the Scaling Power
If the LUA code calls for a different scaling power as follows
combatTalentScale(t, 4, 15, 0.75)
then enter the wiki markup
{{CTS|4|15|0.75}}
which will turn into
4–15cTS:0.75P
Additional Parameters
Since add, shift and raw are not frequently used, the parameters 4, 5 and 6 are left open so you can enter whatever is necessary. Here is an example where all parameters have some value
combatTalentScale(t, 4, 15, 0.75, 1, 2, true)
so we can use the wiki markup
{{CTS|4|15|0.75|1A|2S|raw}}
to produce
If we only have some of the optional parameters such as
combatTalentScale(t, 4, 15, 0.5, 0, 0, true)
then we can use the wiki markup
{{CTS|4|15||raw}}
where parameter 3 is left bank since power defaults to 0.5 anyway, and the raw text has moved up to slot 4 since that is the first free open parameter. This will produce
4–15cTS