Difference between revisions of "Boots of the Hunter"
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{{artifact | {{artifact | ||
| − | |name = Boots of the Hunter | + | |name=Boots of the Hunter |
| − | |unid = well-worn boots | + | |unid=well-worn boots |
| − | |type = armor / feet | + | |type=armor / feet |
| − | |source = {{psi}} | + | |source={{psi}} |
| − | |require = Talent Armor Training | + | |require=Talent: Armor Training (1) |
| − | |rarity = 240 | + | |rarity=240 |
| − | |level = 30-40 | + | |level=30-40 |
| − | |cost = 280 | + | |cost=280 |
| − | |tier = 4 | + | |tier=4 |
| − | + | |armor=+12 | |
| − | + | |defense=+2 | |
| − | + | |fatigue=+8% | |
| − | + | ||
| − | + | ||
| − | |armor = +12 | + | |
| − | |defense = +2 | + | |
| − | |fatigue = +8% | + | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
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| − | + | ||
|immunity = +40% Stun/Freeze | |immunity = +40% Stun/Freeze | ||
| − | + | |abilities =Armor penetration: +15 | |
| − | |abilities = | + | Physical power: +12 |
| − | + | ||
| − | + | Talent mastery: +0.20 Cursed/Endless hunt, +0.20 Cunning/Trapping, +0.20 Cursed/Predator | |
| − | + | ||
| − | + | Spell save: +10 | |
| − | + | ||
| − | + | Mental save: +10 | |
| − | + | ||
| − | + | Maximum life: +80.00 | |
| − | |description = ''These cracked boots are caked with a thick layer of mud.'' | + | |
| + | It can be used to boost movement speed by 300% for 4 turns (does not use a turn) (costing 32 power out of 32) | ||
| + | |description = ''These cracked boots are caked with a thick layer of mud.'' | ||
| + | ''It isn't clear who they previously belonged to, but they've clearly seen extensive use.'' | ||
}} | }} | ||
Revision as of 01:42, 8 March 2016
| Boots of the Hunter | |||||||
|---|---|---|---|---|---|---|---|
| (no image) | Un-ID'ed name | well-worn boots | |||||
| Type | armor / feet | ||||||
| Power source | Psionic | ||||||
| Requirement | Talent: Armor Training (1) | ||||||
| Rarity | Level range | Cost | Tier | ||||
| 240 | 30-40 | 280 | 4 | ||||
| Combat statistics | |||||||
| Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
| - | - | - | - | - | +12 | +2 | +8% |
| Modifiers | |||||||
| Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
| - | - | - | - | ||||
| Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
| - | - | - | - | ||||
| Changes Resistances | Changes Resistances Penetration | ||||||
| - | - | ||||||
| Changes Immunities | +40% Stun/Freeze | ||||||
| Changes Stats | - | ||||||
| Abilities | Armor penetration: +15
Physical power: +12 Talent mastery: +0.20 Cursed/Endless hunt, +0.20 Cunning/Trapping, +0.20 Cursed/Predator Spell save: +10 Mental save: +10 Maximum life: +80.00 It can be used to boost movement speed by 300% for 4 turns (does not use a turn) (costing 32 power out of 32) | ||||||
| Description | These cracked boots are caked with a thick layer of mud.
It isn't clear who they previously belonged to, but they've clearly seen extensive use. | ||||||