Difference between revisions of "Template:Gtl"
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− | <includeonly><onlyinclude> | + | <includeonly><onlyinclude>{{{1}}}–{{{2}}}<sup>[[Scaling#gtl|gtl:{{#if:{{{3|}}}|{{{3}}}|}}]]</sup></onlyinclude></includeonly> |
[[Category:Templates]] | [[Category:Templates]] | ||
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===Introduction=== | ===Introduction=== | ||
− | This template is used to denote talent parameters that scale by the [[Scaling#gtl|getTalentLevel]] or [[Scaling#gtl|getTalentLevelRaw]]. | + | This template is used to denote talent parameters that scale by the [[Scaling#gtl|getTalentLevel]] or [[Scaling#gtl|getTalentLevelRaw]]. These are for talents scaled by talent level without other special scaling functions defined on the [[Scaling]] page. |
− | The template accepts up to three parameters: min, max, raw. | + | The template accepts up to three parameters: min, max, raw. The first two options are required, the third is optional. |
===Basic Example=== | ===Basic Example=== | ||
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then one should invoke the template in wiki markup with | then one should invoke the template in wiki markup with | ||
− | <pre>{{gtl}}</pre> | + | <pre>{{gtl|1|5}}</pre> |
which will produce the following text | which will produce the following text |
Revision as of 06:03, 9 February 2016
Introduction
This template is used to denote talent parameters that scale by the getTalentLevel or getTalentLevelRaw. These are for talents scaled by talent level without other special scaling functions defined on the Scaling page.
The template accepts up to three parameters: min, max, raw. The first two options are required, the third is optional.
Basic Example
If the LUA code calls for
self:getTalentLevel(t).
then one should invoke the template in wiki markup with
{{gtl|1|5}}
which will produce the following text
{{{1}}}–{{{2}}}gtl
For cases in which the variable is scaled, for example, by 2:
{{gtl|2|10}}
which will produce the text
2–10gtl
Note that any percentage signs must be inserted manually with the parameters.
Using Raw Talent Level
If the LUA code calls for using raw talent levels as
self:getTalentLevelRaw(t)
then simply insert the text raw as the third parameter as follows
{{gtl|2|10|raw}}
which will produce
2–10gtl :raw