Difference between revisions of "Template:Guardian"
From Tales of Maj'Eyal
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! colspan=6 style="font-size:larger;" | {{{name}}} | ! colspan=6 style="font-size:larger;" | {{{name}}} | ||
|- | |- | ||
− | ! colspan=6 | {{{game_version}}} | + | ! colspan=6 | Game Version: {{{game_version}}} |
|- | |- | ||
! colspan=3 | Location !! colspan=3 | Level range | ! colspan=3 | Location !! colspan=3 | Level range |
Revision as of 10:35, 15 February 2016
{{{name}}} | |||||
---|---|---|---|---|---|
Game Version: {{{game_version}}} | |||||
Location | Level range | ||||
{{{location}}} | {{{level}}} | ||||
Description | |||||
{{{description}}} | |||||
Base Statistics | |||||
Strength | Dexterity | Constitution | Magic | Willpower | Cunning |
- | - | - | - | - | - |
Abilities | |||||
{{{abilities}}} |
Use this template on pages that define a zone boss (aka Guardian):
{{Guardian |game_version= |name= |location= |level= |description= |str= |dex= |cun= |mag= |wil= |con= |abilities= }}
- game_version
- Version of the game
- name
- Name of the guardian
- location
- Zone the boss is found in
- level
- Level range of the boss (best found in lua code)
- description
- The flavor text for the boss. Use italics if desired.
- Str, Dex, Cun, Mag, Wil, Con
- Boss stat abilities
- abilities
- Everything else goes here - boss talents, max life, resistances, status resistances, damage type, etc.