Difference between revisions of "Fist of the Destroyer"
From Tales of Maj'Eyal
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|unid=vile gauntlets | |unid=vile gauntlets | ||
|type=armor / hands | |type=armor / hands | ||
| + | |basepower=35.0-45.5 | ||
| + | |usestat=40% Dex, 60% Str, 40% Cun, 20% Mag | ||
| + | |damtype=Physical | ||
| + | |apr=+15 | ||
| + | |critical=+10% | ||
|source={{arc}} | |source={{arc}} | ||
|rarity=300 | |rarity=300 | ||
| Line 15: | Line 20: | ||
Increases all damage by 4% of current vim | Increases all damage by 4% of current vim | ||
| + | |||
| + | Talent on hit (unarmed): {{T|Drain}} (Talent Level 2, 8% chance), {{T|Soul Rot}} (Talent Level 3, 12% chance), {{T|Blood Grasp}} (Talent Level 3, 10% chance) | ||
It can be used to activate talent {{T|Darkfire}} (Talent Level 5, costing 12 power out of 12) | It can be used to activate talent {{T|Darkfire}} (Talent Level 5, costing 12 power out of 12) | ||
Revision as of 23:17, 9 March 2016
| Fist of the Destroyer | |||||||
|---|---|---|---|---|---|---|---|
| (no image) | Un-ID'ed name | vile gauntlets | |||||
| Type | armor / hands | ||||||
| Power source | Arcane | ||||||
| Requirement | - | ||||||
| Rarity | Level range | Cost | Tier | ||||
| 300 | 40-50 | 800 | 5 | ||||
| Combat statistics | |||||||
| Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
| 35.0-45.5 | 40% Dex, 60% Str, 40% Cun, 20% Mag | Physical | +15 | +10% | - | +8 | - |
| Modifiers | |||||||
| Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
| - | - | - | - | ||||
| Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
| - | - | - | - | ||||
| Changes Resistances | Changes Resistances Penetration | ||||||
| - | - | ||||||
| Changes Immunities | +20% stun/freeze | ||||||
| Changes Stats | +9 Str, +3 Cun, +9 Mag | ||||||
| Abilities | Talent mastery: +0.20 Corruption/Vim, +0.20 Corruption/Shadowflame
Maximum vim: +25 Increases all damage by 4% of current vim Talent on hit (unarmed): Drain (Talent Level 2, 8% chance), Soul Rot (Talent Level 3, 12% chance), Blood Grasp (Talent Level 3, 10% chance) It can be used to activate talent Darkfire (Talent Level 5, costing 12 power out of 12) When set is complete: Changes damage: +15% fire, +15% darkness, +5% all Adds +2% to the all damage increase of current vim | ||||||
| Description | These fell gauntlets glow with untold power. | ||||||