Difference between revisions of "Strength"

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[[Category:Stats]] [[Category:Game Mechanics]]
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[[File:Strength.png]] Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
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Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
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Gains per point:
 
Gains per point:
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  Max [[encumbrance]]:  1.80
 
  Max [[encumbrance]]:  1.80
 
  [[Saves|Physical save]]:    .35
 
  [[Saves|Physical save]]:    .35
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Strength modifies many [[talents]]' effectiveness.
 
Strength modifies many [[talents]]' effectiveness.
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[[Category:Stats]] [[Category:Game Mechanics]]

Revision as of 04:49, 11 March 2016

Strength.png Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.


Gains per point:

Physical power:   1.00
Max encumbrance:  1.80
Physical save:     .35


Strength modifies many talents' effectiveness.