Difference between revisions of "User:FacesOfMu/Animancer/FirstGeist (Talent)"

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(Created page with "{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=First Geist|category=Charmed Weapons|category_type=Charmed Weapons|require=|cost=|cooldown=|range=|use_mode=Su...")
 
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{{Ability_box|game_version=1.4.5|image=Spacetime tuning.png|name=First Geist|category=Charmed Weapons|category_type=Charmed Weapons|require=|cost=|cooldown=|range=|use_mode=Sustained|travel_speed=|use_speed=|desc=Animate a weapon to fight by your side. It will auto-attack targets. You can manage your Geist's equipment through your inventory. You still count your Geist's gear to your encumberance, but at X reduced weight. Each Geist can disburse around creatures to jump to 2 tiles away. At Level 2 it can equip body armour. At Level 3 it can equip a helm and gloves. At Level 4 it can equip shoes and belt. At Level 5 it can equip a cloak and ring.}}
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Revision as of 22:49, 12 June 2017