Difference between revisions of "Light Egos"

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(Light Sources Egos: uses template 'ego table')
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[[Category:Items]] [[Category:Egos]]
 
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{| class="wikitable" style="border: 1px solid gray; font-size: large;"
|ToME Version: || 1.4.9
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|ToME Version: || 1.6.0
 
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[[Category:Items]] [[Category:Egos]]
 
  
== Light Sources Egos ==
+
== Helm/Cap Egos ==
{{ego table|ego_rows=
+
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
{{ego row
+
|style="background: #A4A4A4" colspan="9"|
|name=Bright
+
|-
|source={{Mas}}
+
! width=6% | Name
|level=1
+
! width=6% | Power source
|greater=false
+
! width=5% | Greater
|rarity=5
+
! width=3% | Rarity
|cost=1
+
! width=5% | Level Range
|effects=
+
! width=70% | Ability
On wield:
+
|-
* Increases light radius by (2-5)
+
|bright||{{Mas}}||false||5||1-50||Increases light radius by (2-5)
}}
+
|-
{{ego row
+
|scorching||{{Arc}}||false||5||1-50||Deals (10-30) {{fire}} damage on melee hit
|name=of the sun
+
Increases {{fire}} resistance by (5-10)%
|source={{Arc}}
+
|-
|level=30
+
|of clarity||{{Psi}}||false||7||1-50||Increases mental save by (5-15)
|greater=true
+
Increases see stealth and see invisible powers by (5-25)<br />
|rarity=30
+
Increases trap detection power by (10-25)
|cost=30
+
|-
|effects=
+
|of health||{{Nat}}||false||7||1-50||Increases maximum life by (40-80)
Activates for {{t|Sun Flare}}, level 3, cooldown 30
+
|-
On wield:
+
|survivor's||{{Nat}}||false||9||1-50||Increases physical save by (5-15)
* Increases {{light}} damage by (5-15)%
+
Increases healing mod by (10-30)%
* Increases {{darkness}} resistance by (5-15)%
+
|-
* Increases light radius by (1-3)
+
|of focus||{{Psi}}||false||15||1-50||Increases {{mind}} damage by (5-15)%
* Increases {{light}} affinity by 5%
+
Increases willpower by (3-7)
}}
+
|-
{{ego row
+
|of the sun||{{Arc}}||true||30||30-50||Charm: {{t|Sun Flare}} at level 3, CD 30
|name=of the moons
+
Increases {{light}} damage by (5-15)%<br />
|source={{Arc}}
+
Increases {{darkness}} resistance by (5-15)%<br />
|level=30
+
Increases light radius by (1-3)<br />
|greater=true
+
Increases {{light}} affinity by 5%
|rarity=30
+
|-
|cost=30
+
|of the moons||{{Arc}}||true||30||30-50||Charm: {{t|Moonlight Ray}} at level 4, CD 8
|effects=
+
Increases {{darkness}} damage by (5-15)%<br />
Activates for {{t|Moonlight Ray}}, level 4, cooldown 8
+
Increases {{light}} resistance by (5-15)%<br />
On wield:
+
Increases infravision radius by (2-5)<br />
* Increases {{darkness}} damage by (5-15)%
+
Increases {{darkness}} affinity by 5%
* Increases {{light}} resistance by (5-15)%
+
|-
* Grants infravision radius (2-5)
+
|burglar's||{{Mas}}||true||20||30-50||Increases cunning by (3-11)
* Increases {{darkness}} affinity by 5%
+
Reduces light radius by 10<br />
}}
+
Increases infravision radius by (4-9)
{{ego row
+
|-
|name=Scorching
+
|preserving||{{Nat}}||true||20||30-50||Increases constitution by (1-6)
|source={{Arc}}
+
Increases life regen by (1-16)<br />
|level=1
+
Increases {{blight}} resistance by (5-15)%
|greater=false
+
|-
|rarity=5
+
|piercing||{{Mas}}||true||20||40-50||Increases armor penetration by (5-15)
|cost=4
+
Increases all resistance penetration by (5-15)%<br />
|effects=
+
Increases light radius by (1-2)
On wield:
+
|-
* On melee hit: deals (10-30) {{fire}} damage
+
|dreamer's||{{Psi}}||true||30||30-50||Increases mental save by (4-12)
* Increases {{fire}} resistance by (5-10)%
+
Increases mindpower by (4-12)<br />
}}
+
Increases mental critical chance by (4-12)%
{{ego row
+
|-
|name=Burglar's
+
|void-walker's||{{Arc}}||true||30||30-50||Increases resist all by (10-20)%, defense by (10-20) and new effects duration reduction by (10-20)% after a teleport
|source={{Mas}}
+
Increases {{cold}} and {{temporal}} resistances by (5-10)%
|level=30
+
|-
|greater=true
+
|nightwalker's||{{Nat}}||true||20||30-50||Increases physical power by (5-10)
|rarity=20
+
Increases physical critical chance by (3-6)%<br />
|cost=20
+
Increases critical multiplier by (10-20)%<br />
|effects=
+
Increases willpower by (3-7)
On wield:
+
|-
* Increases cunning by (3-11)
+
|of illusion||{{Psi}}||true||30||40-50||Increases defense by (5-15)
* Reduces light radius by 10
+
Increases physical, spell and mental saves by (10-20)
* Grants infravision range (4-9)
+
|-
}}
+
|of corpselight||{{Arc}}||true||30||30-50||Charm: {{t|Retch}} at level (1-2), CD 30
{{ego row
+
Increases spell power by (3-6)<br />
|name=of clarity
+
Increases spell critical chance by (3-6)%<br />
|source={{Psi}}
+
Increases see invisible power by (5-15)<br />
|level=1
+
Increases infravision radius by (3-6)<br />
|greater=false
+
Increases {{blight}} and {{darkness}} resistances by (5-15)%<br />
|rarity=7
+
Wearer is treated as an undead and no longer has to breathe
|cost=10
+
|-
|effects=
+
|of the zealot||{{Am}}||true||15||1-50||Increases spell save by (5-15)
On wield:
+
Increases resist all by 3%
* Increases mental save by (5-15)
+
|-
* Increases ability to see stealthy and invisible creatures by (5-25)
+
|ethereal||{{Arc}}||true||20||30-50||Increases light radius by 2
* Increases trap detection power by (10-25)
+
Increases spellpower by (5-17)<br />
}}
+
Increases magic by (3-8)
{{ego row
+
|-
|name=of health
+
|watchleader's||{{Mas}}||true||30||30-50||Charm: {{t|Track}} at level (2-5), CD 40
|source={{Nat}}
+
Increases light radius by (3-6)<br />
|level=1
+
Increases blind immunity by (20-50)%<br />
|greater=false
+
Increases confusion immunity by (10-30)%<br />
|rarity=7
+
Increases see stealth and see invisible powers by (5-25)<br />
|cost=10
+
Increases trap detection power by (10-25)
|effects=
+
|}
On wield: Increases maximum life by (40-80)
+
}}
+
{{ego row
+
|name=Survivor's
+
|source={{Nat}}
+
|level=1
+
|greater=false
+
|rarity=9
+
|cost=12
+
|effects=
+
On wield:
+
* Increases physical save by (5-15)
+
* Increases healing mod by (10-30)%
+
}}
+
{{ego row
+
|name=Preserving
+
|source={{Nat}}
+
|level=30
+
|greater=true
+
|rarity=20
+
|cost=20
+
|effects=
+
On wield:
+
* Increases constitution by (1-6)
+
* Regenerates (1.1-6.5) life
+
* Increases {{blight}} resistance by (5-15)%
+
}}
+
{{ego row
+
|name=Piercing
+
|source={{Mas}}
+
|level=40
+
|greater=true
+
|rarity=20
+
|cost=40
+
|effects=
+
On wield:
+
* Increases armor penetration by (5-15)
+
* Penetrates all resistance by (5-15)%
+
* Increases light radius by (1-2)
+
}}
+
{{ego row
+
|name=Dreamer's
+
|source={{Psi}}
+
|level=30
+
|greater=true
+
|rarity=30
+
|cost=50
+
|effects=
+
On wield:
+
* Increases mental save and mind power by (4-12)
+
* Increases mental critical chance by (4-12)%
+
}}
+
{{ego row
+
|name=Void-walker's
+
|source={{Arc}}
+
|level=30
+
|greater=true
+
|rarity=30
+
|cost=50
+
|effects=
+
On wield:
+
* Increases {{cold}} and {{temporal}} resistance by (5-10)%
+
On teleport:
+
* Increases all resistances by (10-20)%
+
* Increases defense by (10-20)
+
* Reduces effects duration by (10-30)%
+
}}
+
{{ego row
+
|name=Nightwalker's
+
|source={{Nat}}
+
|level=30
+
|greater=true
+
|rarity=20
+
|cost=50
+
|effects=
+
On wield:
+
* Increases physical power by (5-10)
+
* Increases physical critical chance by (3-6)%
+
* Increases critical multiplier by (10-20)%  
+
* Increases willpower by (3-7)
+
}}
+
{{ego row
+
|name=of illusion
+
|source={{Psi}}
+
|level=40
+
|greater=true
+
|rarity=30
+
|cost=50
+
|effects=
+
On wield:
+
* Increases defense by (5-15)
+
* Increases mental, physical and spell saves by (10-20)
+
}}
+
{{ego row
+
|name=of corpselight
+
|source={{Arc}}
+
|level=30
+
|greater=true
+
|rarity=30
+
|cost=50
+
|effects=
+
Activates for {{t|Retch}}, level (1-2), cooldown 30
+
On wield:
+
* Increases spell power by (3-6)
+
* Increases spell critical chance by (3-6)%
+
* Increases ability to see invisible creatures by (5-15)
+
* Grants infravision range (3-6)
+
* Increases {{blight}} and {{darkness}} resistance by (5-15)%
+
* Makes you undead and nonbreathing
+
}}
+
{{ego row
+
|name=of the zealot
+
|source={{Am}}
+
|level=1
+
|greater=false
+
|rarity=15
+
|cost=10
+
|effects=
+
On wield:
+
* Increases spell save by (5-15)
+
* Increases all resistance by 3%  
+
}}
+
{{ego row
+
|name=of focus
+
|source={{Psi}}
+
|level=1
+
|greater=false
+
|rarity=15
+
|cost=10
+
|effects=
+
On wield:
+
* Increases {{mind}} damage by (5-15)%
+
* Increases willpower by (3-7)
+
}}
+
{{ego row
+
|name=Ethereal
+
|source={{Arc}}
+
|level=30
+
|greater=true
+
|rarity=20
+
|cost=50
+
|effects=
+
On wield:
+
* Increases light radius by 2
+
* Increases spellpower by (5-17)
+
* Increases magic by (3-8)
+
* Makes you unencumbered
+
}}
+
{{ego row
+
|name=Watchleader's
+
|source={{Mas}}
+
|level=30
+
|greater=true
+
|rarity=30
+
|cost=40
+
|effects=
+
Activates for talent {{t|Track}}, level (2-5), cooldown 40
+
On wield:
+
* Increases light radius by (3-6)
+
* Increases blind immunity by (20-50)%  
+
* Increases confusion immunity by (10-30)%
+
* Increases ability to see stealthy and invisible creatures by (5-25)  
+
* Increases trap detection power by (10-25)
+
}}
+
}}
+

Revision as of 07:21, 5 November 2019

ToME Version: 1.6.0

Helm/Cap Egos

Name Power source Greater Rarity Level Range Ability
bright Master false 5 1-50 Increases light radius by (2-5)
scorching Arcane false 5 1-50 Deals (10-30) Fire damage on melee hit

Increases Fire resistance by (5-10)%

of clarity Psionic false 7 1-50 Increases mental save by (5-15)

Increases see stealth and see invisible powers by (5-25)
Increases trap detection power by (10-25)

of health Nature false 7 1-50 Increases maximum life by (40-80)
survivor's Nature false 9 1-50 Increases physical save by (5-15)

Increases healing mod by (10-30)%

of focus Psionic false 15 1-50 Increases Mind damage by (5-15)%

Increases willpower by (3-7)

of the sun Arcane true 30 30-50 Charm: Sun Flare at level 3, CD 30

Increases Light damage by (5-15)%
Increases Darkness resistance by (5-15)%
Increases light radius by (1-3)
Increases Light affinity by 5%

of the moons Arcane true 30 30-50 Charm: Moonlight Ray at level 4, CD 8

Increases Darkness damage by (5-15)%
Increases Light resistance by (5-15)%
Increases infravision radius by (2-5)
Increases Darkness affinity by 5%

burglar's Master true 20 30-50 Increases cunning by (3-11)

Reduces light radius by 10
Increases infravision radius by (4-9)

preserving Nature true 20 30-50 Increases constitution by (1-6)

Increases life regen by (1-16)
Increases Blight resistance by (5-15)%

piercing Master true 20 40-50 Increases armor penetration by (5-15)

Increases all resistance penetration by (5-15)%
Increases light radius by (1-2)

dreamer's Psionic true 30 30-50 Increases mental save by (4-12)

Increases mindpower by (4-12)
Increases mental critical chance by (4-12)%

void-walker's Arcane true 30 30-50 Increases resist all by (10-20)%, defense by (10-20) and new effects duration reduction by (10-20)% after a teleport

Increases Cold and Temporal resistances by (5-10)%

nightwalker's Nature true 20 30-50 Increases physical power by (5-10)

Increases physical critical chance by (3-6)%
Increases critical multiplier by (10-20)%
Increases willpower by (3-7)

of illusion Psionic true 30 40-50 Increases defense by (5-15)

Increases physical, spell and mental saves by (10-20)

of corpselight Arcane true 30 30-50 Charm: Retch at level (1-2), CD 30

Increases spell power by (3-6)
Increases spell critical chance by (3-6)%
Increases see invisible power by (5-15)
Increases infravision radius by (3-6)
Increases Blight and Darkness resistances by (5-15)%
Wearer is treated as an undead and no longer has to breathe

of the zealot Antimagic true 15 1-50 Increases spell save by (5-15)

Increases resist all by 3%

ethereal Arcane true 20 30-50 Increases light radius by 2

Increases spellpower by (5-17)
Increases magic by (3-8)

watchleader's Master true 30 30-50 Charm: Track at level (2-5), CD 40

Increases light radius by (3-6)
Increases blind immunity by (20-50)%
Increases confusion immunity by (10-30)%
Increases see stealth and see invisible powers by (5-25)
Increases trap detection power by (10-25)