Difference between revisions of "Armor Egos"

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Now this page only presents egos of light, heavy and massive armors. For egos of robe please go [[|Robe Egos|here]].  
 
Now this page only presents egos of light, heavy and massive armors. For egos of robe please go [[|Robe Egos|here]].  
 
=== General Armor Egos ===
 
=== General Armor Egos ===
 
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Mummy wrappings can only generate with following egos.
 
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Revision as of 18:46, 5 November 2019

ToME Version: 1.6.0

Now this page only presents egos of light, heavy and massive armors. For egos of robe please go [[|Robe Egos|here]].

General Armor Egos

Mummy wrappings can only generate with following egos.

Name Power source Greater Rarity Level Range Ability
of fire resistance Master false 5 1-50 Increases Fire resistance by (15-30)%
of cold resistance Master false 5 1-50 Increases Cold resistance by (15-30)%
of acid resistance Master false 5 1-50 Increases Acid resistance by (15-30)%
of lightning resistance Master false 5 1-50 Increases Lightning resistance by (15-30)%
of temporal resistance Arcane false 5 1-50 Increases Temporal resistance by (15-30)%
prismatic Arcane false 10 10-50 Increases Light and Darkness resistances by (10-20)%
cleansing Antimagic false 10 10-50 Increases Nature and Blight resistances by (10-20)%
of stability Master false 7 10-50 Increases Physical resistance by (5-10)%

Increases physical save by (10-25)

of spell shielding Arcane false 7 10-50 Increases Arcane resistance by (5-10)%

Increases spell save by (10-25)

of clarity Psionic false 7 10-50 Increases Mind resistance by (5-10)%

Increases mental save by (10-25)

rejuvenating Nature false 10 15-50 Increases stamina regen by (0.5-2.0)

Increases life regen by (2.0-6.0)

of resilience Nature false 9 1-50 Increases max life by (20-60)
searing Arcane true 18 30-50 Increases Fire and Acid resistances by (10-30)%

Deals (8-16) Fire and Acid damage when hit in melee
Melee attacks deal extra (8-23) Fire and Acid damage

radiant Nature true 18 20-50 Increases Blight and Darkness resistances by (10-30)%

Increases willpower by (1-6)
Increases light radius by (1-2)

of Eyal Nature true 16 20-50 Increases max life by (20-80)

Increases life regen by (1-10)
Increases healing mod by (10-20)%

enlightening Psionic true 15 20-50 Increases willpower and cunning by (3-9)

Increases mental save by (10-25)

of command Psionic true 20 20-50 Increases cunning by (1-6)

Increases mental save by (10-25)
Increases armor by (3-10)
Increases defense by (5-15)

of delving Master true 25 30-50 Increases strength by (4-10)

Increases Physical resistance by (5-15)%
Increases Darkness resistance by (10-20)%
Increases light radius by (1-2)

of the deep Nature true 20 20-50 Increases Acid and Cold resistances by (5-15)%

Increases armor by (1-6)
Allows wearer to breath in water

of thunder Arcane true 40 40-50 Increases strength, magic and willpower by (3-10)

Increases Lightning resistance by (10-20)%
Increases physical, spell and mental critical chances by (4-10)%
Increases physical, spell and mind powers by (10-25)

of natural resilience Antimagic true 20 30-50 Reduces damage from unnatural creatures by (5-15)%

Increases Nature and Blight resistances by (10-20)%

Light Armor Egos

Name Power source Greater Rarity Level Range Ability
troll-hide Nature true 20 10-50 Increases healing mod by (10-20)%

Increases life regen by (3.0-15.0)
Increases maximum life by (30-70)

nimble Master true 22 25-50 Increases defense by (2-16)

Increases movement speed by 20%
Increases dexterity by (2-10)

marauder's Master true 20 20-50 Increases strength and dexterity by (3-10)

Increases defense by (2-10)
Increases physical save by (5-20)

duelist's Master true 20 20-50 Increases dexterity and cunning by (3-10)

Increases defense by (2-10)
Increases armor by (2-10)

volcanic Nature true 20 20-50 Increases armor by (5-15)

Increases Fire and Physical resistances by (10-30)%
Melee and ranged attacks deal extra (5-10) Fire damage

of the void Arcane true 30 30-50 Increases resist all by (10-30)%, defense by (10-30) and new effects duration reduction by (10-30)% after a teleport

Increases Temporal and Darkness resistances by (10-30)%
Melee and ranged attacks deal extra (5-10) Darkness damage
Charm: blink to a nearby random location (rad 7-15), CD 25

of Toknor Master true 16 20-50 Increases physical power by (5-10)

Increases physical critical chance by (3-6)%
Increases critical multiplier by (10-20)%

of the wind Master true 30 30-50 Charm: Second Wind at level (3-5), CD 35

Increases defense by (7-25)
Increases physical critical chance by (3-10)%
Increases armor penetration by (5-20)
Increases stamina regen by (0.5-1.5)

multi-hued Nature true 29 30-50 Increases Acid, Lightning, Fire, Cold and Physical resistances by (5-20)%

Increases mindpower by (5-15)

of alacrity Master true 30 40-50 Increases physical, spell and mind speeds by 15%
of the hero Master true 30 25-50 Increases strength, dexterity, magic, willpower and cunning by (3-9)

Increases maximum life by (30-70)

Heavy Armor Egos

Name Power source Greater Rarity Level Range Ability
impenetrable Master false 8 10-50 Increases armor by (5-20)
hardened Master true 29 40-50 Increases Acid, Lightning, Fire, Cold and Physical resistances by (5-13)%

Increases armor by (5-10)

fearforged Arcane true 30 40-50 Increases Fire and Darkness resistances by (5-15)%

Reduces Light resistance by (10-20)%
Increases constitution by (5-10)
Increases physical, spell and mind saves by (5-10)
Increases fatigue by (5-15)%

of implacability Master true 16 20-50 Increases physical save by (5-15)

Increases armor by (4-10)
Reduces fatigue by (4-10)%

fortifying Master true 18 30-50 Increases strength and constitution by (2-7)

Increases maximum life by (30-100)

Massive Armor Egos

Egos of heavy armor can also be generated.

Name Power source Greater Rarity Level Range Ability
of the dragon Nature true 20 20-50 Increases Acid, Lightning, Fire, Cold and Physical resistances by (5-15)%

Increases stun/freeze, knockback and disarm immunities by (20-40)%
Reduces the cooldown of Rush by 5