Difference between revisions of "Egos-weapons"

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(1.6.0 weapon egos)
(Redirected page to Weapon Egos)
 
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[[Category:Items]] [[Category:Egos]]
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#REDIRECT [[Weapon Egos]]
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{| class="wikitable" style="border: 1px solid gray; font-size: large;"
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|ToME Version: || 1.6.0
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|}<br />
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<!-- Please update if you update the page! -->
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Now this page only presents egos of waraxes, maces, longswords, battleaxes, greatmauls, greatswords, daggers, tridents, whips and steamsaws. For egos of ranged weapon and ammo please go [[Ranged_Egos|here]]. For egos of staff please go [[Egos-staves|here]]. For egos of mindstar please go [[Mindstar_Egos|here]].<br />
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Steamsaws can also generate with [[Egos-shields|ego of shield]].<br />
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== Melee Weapon Egos ==
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Properties above the split line are granted when this item is equipped, while those below are granted to weapon attacks made by this item.<br />
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Battleaxes, greatmauls, greatswords, and tridents have a 1.4 ego multiplier, by which most numbers showing as range in the bracket are directly multiplied. Fixed, non-ranging numbers are not affected.
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{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
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|style="background: #A4A4A4" colspan="9"|
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|-
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! width=6% | Name
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! width=6% | Power source
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! width=5% | Greater
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! width=3% | Rarity
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! width=5% | Level Range
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! width=70% | Ability
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|-
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|balanced||{{Mas}}||false||5||1-50||Increases accuracy by (5-15)
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Increases defense by (5-15)<br />
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Increases disarm immunity by (20-50)%<br />
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----------
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None
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|-
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|of massacre||{{Mas}}||false||3||1-50||None
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----------
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Increases damage by (5-15)
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|-
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|acidic||{{Arc}}||false||5||1-50||None
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----------
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Special on crit: Splash the target with acid (using the highest of accuracy/spellpower/mindpower) dealing {{cSS|Spellpower|1|250}} {{acid}} damage over 5 turns (which can spell-crit and doesn't merge) and reducing armor and accuracy by {{cSS|Spellpower|1|250}} / 8
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|-
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|arcing||{{Arc}}||false||5||1-50||None
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----------
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Special on hit: 25% chance for lightning to strike from the target to a second target dealing {{cSS|Spellpower|1|150}} {{lightning}} damage (which can spell-crit)
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|-
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|flaming||{{Arc}}||false||5||1-50||None
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----------
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Radius 1 burst on hit, deals (5-20) {{fire}} damage
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|-
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|chilling||{{Arc}}||false||5||15-50||None
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----------
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Deals extra (5-30) {{cold}} damage
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|-
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|of daylight||{{Arc}}||false||10||1-50||None
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----------
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Deals extra (5-20) {{light}} damage<br />
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Deals (5-30)% more damage to undead
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|-
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|of phasing||{{Arc}}||false||15||1-50||None
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----------
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Increases armor penetration by (5-25)<br />
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(10-20)% damage penetrates through damage shield
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|-
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|of vileness||{{Arc}}||false||15||1-50||None
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----------
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Deals extra (5-20) {{blight}} damage<br />
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Has {{item blight disease|25|5}}
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|-
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|of paradox||{{Arc}}||false||15||1-50||Increases {{temporal}} resistance by (5-20)%
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----------
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Deals extra (5-20) {{temporal}} damage
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|-
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|of the mystic||{{Arc}}||false||30||10-50||Increases spellpower by (5-15)
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Increases magic and willpower by (1-11)<br />
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----------
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None
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|-
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|of erosion||{{Nat}}||false||5||1-50||None
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----------
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Deals extra (5-20) {{nature}} damage
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|-
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|manaburning||{{Am}}||false||20||1-50||None
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----------
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Has {{item antimagic manaburn|15|10}}
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|-
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|slime-covered||{{Am}}||false||20||1-50||None
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----------
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Has {{item nature slow|15|5}}
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|-
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|of persecution||{{Am}}||false||20||1-50||Increases willpower by (1-7)
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----------
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Deals (5-30)% more damage to unnatural creatures
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|-
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|of dampening||{{Am}}||false||30||1-50||Increases resist all by (2-10)%
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Increases {{acid}}, {{lightning}}, {{fire}} and {{cold}} resistance by (7-17)%<br />
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Increases spell save by (5-15)
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----------
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None
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|-
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|hateful||{{Psi}}||false||10||1-50||None
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----------
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Deals extra (5-20) {{darkness}} damage<br />
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Deals (5-20)% more damage to living creatures
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|-
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|thought-forged||{{Psi}}||false||15||1-50||Increases willpower and cunning by (1-7)
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----------
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Deals extra (5-25) {{mind}} damage<br />
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Has {{item mind expose|25|10}}
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|-
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|quick||{{Mas}}||true||25||30-50||Increases accuracy by (5-25)
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Increases dexterity by (1-7)<br />
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Increases physical speed by 10%<br />
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----------
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None
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|-
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|truestriking||{{Mas}}||true||15||20-50||Increases accuracy by (5-25)
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Increases armor penetration by (5-15)<br />
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Increases {{physical}} resistance penetration by (5-15)%<br />
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----------
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None
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|-
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|warbringer's||{{Mas}}||true||30||20-50||Increases constitution by (1-7)
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Increases disarm immunity by (10-35)%<br />
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Increases physical power by (5-15)<br />
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Increases {{physical}} resistance penetration by (5-15)%<br />
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----------
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None
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|-
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|of crippling||{{Mas}}||true||15||1-50||Increases physical critical chance by (5-15)%
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----------
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Special on crit: Cripple the target (using accuracy) reducing physical, spell and mind speeds by 30% for 4 turns
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|-
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|of evisceration||{{Mas}}||true||20||20-50||Increases physical critical chance by (5-15)%
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Increases physical power by (5-15)<br />
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----------
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Special on crit: Wound the target (using the highest of accuracy/spellpower/mindpower) dealing {{CSS|Physical power|1|350}} {{physical}} damage across 5 turns (which can physical-crit and doesn't merge) and reducing healing by 50%
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|-
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|of rage||{{Mas}}||true||25||20-50||Increases accuracy by (5-25)
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Increases {{physical}} damage by (5-15)%<br />
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Increases strength by (1-11)<br />
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----------
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None
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|-
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|of ruin||{{Mas}}||true||20||40-50||Increases physical critical chance by (5-15)%
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Increases critical multiplier by (10-35)%<br />
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Increases armor penetration by (5-15)<br />
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----------
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None
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|-
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|of shearing||{{Mas}}||true||20||20-50||Increases accuracy by (5-25)
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Increases armor penetration by (5-15)<br />
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Increases all resistance penetration by (5-15)%<br />
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----------
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None
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|-
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|elemental||{{Arc}}||true||25||20-50||Selects one of {{fire}}/{{cold}}/{{lightning}}/{{acid}} on item generation
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Increases resistance penetration of the selected damage type by {5-30}%<br />
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Increases damage of the selected damage type by {5-30}%<br />
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----------
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Special on hit: Create an explosion dealing {{CSS|Spellpower|1|150}} damage of the selected damage type in radius 3 (which can spell-crit and doens't hurt self and allies), up to once per turn
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|-
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|plaguebringer's||{{Arc}}||true||30||20-50||Increases disease immunity by (10-35)%
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Deals extra (5-20) {{blight}} damage<br />
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Has {{item blight disease|15|5}}<br />
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Talent on hit: 20% chance to trigger {{t|Epidemic}} (level same as material level)
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|-
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|of corruption||{{Arc}}||true||35|||20-50||None
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----------
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Talent on hit: 20% chance to trigger one of {{t|Curse of Death}}/{{t|Curse of Defenselessness}}/{{t|Curse of Impotence}}/{{t|Curse of Vulnerability}} (level same as material level)
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|-
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|blazebringer's||{{Nat}}||true||30||30-50||Increases global speed by (1-11)%
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Increases {{fire}} penetration by (5-25)%<br />
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Radius 1 burst on crit, deals (5-85) {{fire}} damage
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|-
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|caustic||{{Nat}}||true||30||30-50||Increases armor penetration by (5-15)
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Increases {{acid}} and {{nature}} resistance penetrations by (5-25)%<br />
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Radius 1 burst on crit, deals (5-45) {{acid}} and {{nature}} damage
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|-
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|stormbringer's||{{Nat}}||true||30||30-50||Increases movement speed by (20-50)%
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Increases {{cold}} and {{lightning}} resistance penetrations by (5-25)%<br />
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Radius 1 burst on crit, deals (5-45) {{lightning}} and {{cold}} damage
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|-
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|enhanced||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution, magic, willpower and cunning by (3-13)
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None
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|-
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|of enduring||{{Nat}}||true||30||20-50||Increases constitution and willpower by (5-15)
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Increases maximum life by (10-110)<br />
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----------
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None
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|-
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|inquisitor's||{{Am}}||true||45||30-50||None
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----------
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Special on crit: Deal {{CSS|Mindpower|1|150}} {{manaburn}} damage and put 1 random spell talent on cooldown for 1 + mindpower/20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)
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|-
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|of disruption||{{Am}}||true||50||1-50||None
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----------
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Deals (5-30)% more damage to unnatural creatures<br />
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Special on hit: Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn for 5 turns (using the highest of accuracy/spellpower/mindpower), stacking up to 50%
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|-
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|of projection||{{Psi}}||true||40||1-50||None
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----------
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Special on hit: Projects up to (1-3) attacks dealing 30% weapon damage to other random targets in range 7 as {{mind}} damage, up to once per turn
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|-
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|of amnesia||{{Psi}}||true||40||10-50||None
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Special on hit: 50% chance to put 1 random talent on cooldown for 1 + mindpower / 20 (round-up) turns (using the highest of accuracy/spellpower/mindpower against mind save and checking confusion immunity)
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|-
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|of torment||{{Psi}}||true||30||30-50||None
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----------
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Special on hit: 20% chance to stun, blind, pin, confuse, or silence the target (using the highest of accuracy/spellpower/mindpower against mind save) for 3 turns
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|}
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Latest revision as of 12:58, 6 November 2019

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