Difference between revisions of "Cuirass of the Dark Lord"
From Tales of Maj'Eyal
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|armor=+30 | |armor=+30 | ||
|fatigue=+25% | |fatigue=+25% | ||
− | |when_hit=30 physical | + | |when_hit=30 {{physical}} |
− | |resistances=+20% physical | + | |resistances=+20% {{physical}} |
|stats=+10 Str, +10 Con | |stats=+10 Str, +10 Con | ||
|abilities=Physical power: +10 | |abilities=Physical power: +10 | ||
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Blood charges: 0 | Blood charges: 0 | ||
− | It can be used to drain blood from all units within 5 spaces, causing them to bleed for | + | It can be used to drain blood from all units within 5 spaces, causing them to bleed for (Physical power*3) {{physical}} damage over 4 turns. |
For every unit (up to 10) drained, the armor's stat increase, but decrease over 10 turns until back to normal (costing 25 power out of 25) | For every unit (up to 10) drained, the armor's stat increase, but decrease over 10 turns until back to normal (costing 25 power out of 25) | ||
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''Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone.'' | ''Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone.'' | ||
− | ''Only | + | ''Only this cuirass remained, dying to finally taste fresh blood again.'' |
}} | }} | ||
'''When draining blood, you gain 1 blood charge for each enemy affected.''' | '''When draining blood, you gain 1 blood charge for each enemy affected.''' |
Revision as of 19:45, 10 November 2019
Cuirass of the Dark Lord | |||||||
---|---|---|---|---|---|---|---|
(no image) | Un-ID'ed name | black, spiked armor | |||||
Type | armor / massive | ||||||
Power source | Arcane | ||||||
Requirement | Strength 52, Talent: Armor Training (3) | ||||||
Rarity | Level range | Cost | Tier | ||||
320 | 40-50 | 500 | 5 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
- | - | - | - | - | +30 | - | +25% |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | 30 Physical | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
+20% Physical | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | +10 Str, +10 Con | ||||||
Abilities | Physical power: +10
Physical save: +15 Life regen: +0.00 Blood charges: 0 It can be used to drain blood from all units within 5 spaces, causing them to bleed for (Physical power*3) Physical damage over 4 turns. For every unit (up to 10) drained, the armor's stat increase, but decrease over 10 turns until back to normal (costing 25 power out of 25) | ||||||
Description | Worn by a villain long forgotten, this armor was powered by the blood of thousands of innocents.
Decrepit and old, the dark lord died in solitude, his dominion crumbled, his subjects gone. Only this cuirass remained, dying to finally taste fresh blood again. |
When draining blood, you gain 1 blood charge for each enemy affected.
For each blood charge, the armor gains:
+2 Physical power
+2 Physical save
+2 Physical resistance
+2 Str and Con
-2 Fatigue
+4 Armor
+8 Physical damage when hit
+5 Life regen