Difference between revisions of "Astelrid's Clubstaff"

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{{artifact
 
{{artifact
 
|name=Astelrid's Clubstaff
 
|name=Astelrid's Clubstaff
|description=''Like its former owner, this was once an instrument of altruistic healing, before fury and fear caused its twisting into a sadistic weapon.   
+
|unid=huge maul
Surges of restorative magic can be faintly felt under the layers of plaster and sharp surgical equipment.''
+
|description=''Like its former owner, this was once an instrument of altruistic healing, before fury and fear caused its twisting into a sadistic weapon.''  
 +
''Surges of restorative magic can be faintly felt under the layers of plaster and sharp surgical equipment.''
 
|type=weapon / greatmaul
 
|type=weapon / greatmaul
 
|source={{arc}}
 
|source={{arc}}
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|basepower=45
 
|basepower=45
 
|usestat=100% Str, 40% Mag
 
|usestat=100% Str, 40% Mag
|damtype=Physical
+
|damtype={{Physical}}
 
|apr=+4
 
|apr=+4
 
|critical=+8%
 
|critical=+8%
|change_dam=+25% Nature
+
|change_dam=+25% {{Nature}}
 
|healmod=+25%
 
|healmod=+25%
 
|stats=+4 Mag
 
|stats=+4 Mag

Revision as of 12:00, 17 November 2019

Astelrid's Clubstaff
(no image) Un-ID'ed name huge maul
Type weapon / greatmaul
Power source Arcane
Requirement Strength 23
Rarity Level range Cost Tier
- 20-30 650 3
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
45 100% Str, 40% Mag Physical +4 +8% - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +25% Nature - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - +25%
Changes Resistances Changes Resistances Penetration
- -
Changes Immunities -
Changes Stats +4 Mag
Abilities Improves the contribution of primary stats on infusions and runes by 15%.

Spellpower: +15

Description Like its former owner, this was once an instrument of altruistic healing, before fury and fear caused its twisting into a sadistic weapon.

Surges of restorative magic can be faintly felt under the layers of plaster and sharp surgical equipment.