Difference between revisions of "Anti-Gravity Boots"

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|unid=overheating steel greaves
 
|unid=overheating steel greaves
 
|type=armor / feet
 
|type=armor / feet
|source=steam
+
|source={{ste}}
 
|require=Talent: Armor Training (1)
 
|require=Talent: Armor Training (1)
 
|rarity=220
 
|rarity=220
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|defense=+8
 
|defense=+8
 
|fatigue=+8%
 
|fatigue=+8%
|change_dam=+10% fire
+
|change_dam=+10% {{fire}}
|resistances=+10% fire
+
|resistances=+10% {{fire}}
|immunity=+50% pin
+
|immunity=+50% Pin
 
|stats=+5 Str, +4 Dex
 
|stats=+5 Str, +4 Dex
 
|abilities=Steampower: +3
 
|abilities=Steampower: +3
Can be activated to use talent Anti-Gravity Boots
+
Can be activated to jump to a nearby location within range 7, blasting everything within radius 2 ((12+Cun*0.8) burning {{fire}} damage, 2 tile knockback) of the jump point and within radius 3 ((25+Cun*1.3) burning {{fire}} damage, 3 tile knockback) of the landing point. These boots have a chance to fail to operate properly (reduced by Cunning).
 
|description=''These boots seem to have been made by a... creative individual who seems to have decided that launching yourself through the air via rocketry qualifies as "anti-gravity". They look like they will work, though.''
 
|description=''These boots seem to have been made by a... creative individual who seems to have decided that launching yourself through the air via rocketry qualifies as "anti-gravity". They look like they will work, though.''
  

Revision as of 19:49, 18 November 2019

Anti-Gravity Boots
(no image) Un-ID'ed name overheating steel greaves
Type armor / feet
Power source Steam
Requirement Talent: Armor Training (1)
Rarity Level range Cost Tier
220 10-25 300 2
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
- - - - - +8 +8 +8%
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +10% Fire - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
+10% Fire -
Changes Immunities +50% Pin
Changes Stats +5 Str, +4 Dex
Abilities Steampower: +3

Can be activated to jump to a nearby location within range 7, blasting everything within radius 2 ((12+Cun*0.8) burning Fire damage, 2 tile knockback) of the jump point and within radius 3 ((25+Cun*1.3) burning Fire damage, 3 tile knockback) of the landing point. These boots have a chance to fail to operate properly (reduced by Cunning).

Description These boots seem to have been made by a... creative individual who seems to have decided that launching yourself through the air via rocketry qualifies as "anti-gravity". They look like they will work, though.

Probably.

If you're very careful.