Difference between revisions of "Headgear Egos"

From Tales of Maj'Eyal
Jump to: navigation, search
(1.6.0 helm/cap egos)
Line 2: Line 2:
 
<!-- Version of ToME when this page was written -->
 
<!-- Version of ToME when this page was written -->
 
{| class="wikitable" style="border: 1px solid gray; font-size: large;"
 
{| class="wikitable" style="border: 1px solid gray; font-size: large;"
|ToME Version: || 1.6.0
+
|ToME Version: || 1.7.4
 
|}
 
|}
 
<!-- Please update if you update the page! -->
 
<!-- Please update if you update the page! -->
Line 24: Line 24:
 
|of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-10)
 
|of dexterity||{{Mas}}||false||6||1-50||Increases dexterity by (2-10)
 
|-
 
|-
|thaloren||{{Mas}}||true||10||25-50||Increases willpower by (2-10)
+
|miner's||{{Mas}}||false||6||1-50||Increases infravision radius by (1-4)
Increases mental save by (5-15)<br />
+
Increases armor by (1-6)
Increases {{blight}} resistance by (5-15)%
+
 
|-
 
|-
|prismatic||{{Nat}}||false||10||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%
+
|insulating||{{Mas}}||false||6||1-50||Increases {{fire}} and {{cold}} resistances by (5-15)%
 
|-
 
|-
|of precognition||{{Nat}}||true||18||30-50||Increases accuracy by (4-12)
+
|stabilizing||{{Mas}}||false||6||1-50||Increases physical save by (10-25)
Increases defense by (4-12)<br />
+
|-
Increases cunning by (2-10)<br />
+
|prismatic||{{Nat}}||false||10||10-50||Increases {{light}} and {{darkness}} resistances by (10-20)%
{{item temporal energize|10|10}} on melee hit
+
 
|-
 
|-
 
|of the depths||{{Nat}}||false||10||15-50||Increases {{cold}} resistance by (5-25)%
 
|of the depths||{{Nat}}||false||10||15-50||Increases {{cold}} resistance by (5-25)%
Line 39: Line 37:
 
|-
 
|-
 
|of absorption||{{Nat}}||false||10||20-50||Regenerates (0.7-3.0) stamina and equilibrium when hit
 
|of absorption||{{Nat}}||false||10||20-50||Regenerates (0.7-3.0) stamina and equilibrium when hit
|-
 
|miner's||{{Mas}}||false||6||1-50||Increases infravision radius by (1-4)
 
Increases armor by (1-6)
 
|-
 
|insulating||{{Mas}}||false||6||1-50||Increases {{fire}} and {{cold}} resistances by (5-15)%
 
 
|-
 
|-
 
|grounding||{{Nat}}||false||6||1-50||Increases {{lightning}} and {{temporal}} resistances by (5-15)%
 
|grounding||{{Nat}}||false||6||1-50||Increases {{lightning}} and {{temporal}} resistances by (5-15)%
|-
 
|stabilizing||{{Mas}}||false||6||1-50||Increases physical save by (10-25)
 
 
|-
 
|-
 
|cleansing||{{Am}}||false||9||1-50||Increases {{nature}} and {{blight}} resistances by (5-15)%
 
|cleansing||{{Am}}||false||9||1-50||Increases {{nature}} and {{blight}} resistances by (5-15)%
 
|-
 
|-
|of knowledge||{{Psi}}||true||15||15-50||Increases mindpower by (3-6)
+
|thaloren||{{Mas}}||true||10||25-50||Increases willpower by (2-10)
Increases willpower and cunning by (2-5)
+
Increases mental save by (5-15)<br />
 +
Increases {{blight}} resistance by (5-15)%
 
|-
 
|-
 
|of might||{{Mas}}||true||15||15-50||Increases physical power by (3-6)
 
|of might||{{Mas}}||true||15||15-50||Increases physical power by (3-6)
Line 59: Line 51:
 
|of trickery||{{Mas}}||true||13||15-50||Increases armor penetration by (4-8)
 
|of trickery||{{Mas}}||true||13||15-50||Increases armor penetration by (4-8)
 
Increases dexterity and cunning by (2-5)
 
Increases dexterity and cunning by (2-5)
|-
 
|warlord's||{{Nat}}||true||17||30-50||Increases physical power by (6-12)
 
Increases physical save by (5-15)<br />
 
Increases strength and willpower by (3-7)<br />
 
Increases {{physical}} resistance by (5-15)%
 
 
|-
 
|-
 
|defender's||{{Mas}}||true||17||30-50||Increases armor by (4-9)
 
|defender's||{{Mas}}||true||17||30-50||Increases armor by (4-9)
Line 69: Line 56:
 
Increases physical save by (5-15)<br />
 
Increases physical save by (5-15)<br />
 
Increases resist all by (2-7)%
 
Increases resist all by (2-7)%
|-
 
|dragonslayer's||{{Nat}}||true||17||30-50||Increases resistances to {{acid}}, {{lightning}}, {{fire}} and {{cold}} by (5-15)%
 
|-
 
|werebeast's||{{Nat}}||true||30||30-50||Decreases {{light}} resistance by (15-40)%
 
Increases strength, dexterity, constitution and cunning by (1-9)
 
|-
 
|mindcaging||{{Psi}}||true||30||30-50||Increases {{mind}} resistance by (10-25)%
 
Increases mental save by (10-30)<br />
 
Increases confusion immunity by (20-50)%
 
 
|-
 
|-
 
|champion's||{{Mas}}||true||30||30-50||Increases strength and willpower by (1-6)
 
|champion's||{{Mas}}||true||30||30-50||Increases strength and willpower by (1-6)
 
Increases mental save by (5-15)<br />
 
Increases mental save by (5-15)<br />
 
Increases light radius by (1-2)
 
Increases light radius by (1-2)
|-
 
|leafwalker's||{{Nat}}||true||30||30-50||Increases {{nature}} resistance by (5-15)%
 
Increases spell save by (3-10)<br />
 
Increases maximum life by (40-110)<br />
 
Increases healing mod by (10-20)%
 
 
|-
 
|-
 
|catburglar's||{{Mas}}||true||20||30-50||Increases {{darkness}} resistance by (10-25)%
 
|catburglar's||{{Mas}}||true||20||30-50||Increases {{darkness}} resistance by (10-25)%
 
Increases dexterity by (3-10)<br />
 
Increases dexterity by (3-10)<br />
 
Increases infravision radius by (2-8)
 
Increases infravision radius by (2-8)
|-
 
|of blood magic||{{Arc}}||true||30||30-50||Increases magic and willpower by (3-8)
 
Increases spell critical chance by (1-5)%<br />
 
Increases {{blight}} and {{arcane}} damage by (5-20)%
 
|-
 
|of fortune||{{Nat}}||true||30||30-50||Increases luck by (5-17)
 
Increases physical, spell and mental critical chances by (2-8)%
 
|-
 
|of sanctity||Arcane||true||30||30-50||Charm: {{t|Circle of Sanctity}} at level (2-4), CD 30
 
Increases {{blight}} and {{darkness}} resistances by (5-15)%<br />
 
Increases spell and mental saves by (5-15)
 
|
 
 
|-
 
|-
 
|of ire||{{Mas}}||true||20||30-50||Charm: {{t|Battle Cry}} at level 2, CD 28
 
|of ire||{{Mas}}||true||20||30-50||Charm: {{t|Battle Cry}} at level 2, CD 28
Line 115: Line 76:
 
Charm: {{t|Skullcracker}} at level 3, CD 20<br />
 
Charm: {{t|Skullcracker}} at level 3, CD 20<br />
 
Increases strength and dexterity by (5-9)
 
Increases strength and dexterity by (5-9)
 +
|-
 +
|of precognition||{{Nat}}||true||18||30-50||Increases accuracy by (4-12)
 +
Increases defense by (4-12)<br />
 +
Increases cunning by (2-10)<br />
 +
{{item temporal energize|10|10}} on melee hit
 +
|-
 +
|warlord's||{{Nat}}||true||17||30-50||Increases physical power by (6-12)
 +
Increases physical save by (5-15)<br />
 +
Increases strength and willpower by (3-7)<br />
 +
Increases {{physical}} resistance by (5-15)%
 +
|-
 +
|dragonslayer's||{{Nat}}||true||17||30-50||Increases resistances to {{acid}}, {{lightning}}, {{fire}} and {{cold}} by (5-15)%
 +
|-
 +
|werebeast's||{{Nat}}||true||30||30-50||Increases strength, dexterity, constitution and cunning by (1-9)
 +
|-
 +
|leafwalker's||{{Nat}}||true||30||30-50||Increases {{nature}} resistance by (5-15)%
 +
Increases spell save by (3-10)<br />
 +
Increases maximum life by (40-110)<br />
 +
Increases healing mod by (10-20)%
 +
|-
 +
|of fortune||{{Nat}}||true||30||30-50||Increases luck by (5-17)
 +
Increases physical, spell and mental critical chances by (2-8)%
 +
|-
 +
|of blood magic||{{Arc}}||true||30||30-50||Increases magic and willpower by (3-8)
 +
Increases spell critical chance by (1-5)%<br />
 +
Increases {{blight}} and {{arcane}} damage by (5-20)%
 +
|-
 +
|of sanctity||{{Arc}}||true||30||30-50||Charm: {{t|Circle of Sanctity}} at level (2-4), CD 30
 +
Increases {{blight}} and {{darkness}} resistances by (5-15)%<br />
 +
Increases spell and mental saves by (5-15)
 +
|-
 +
|mindcaging||{{Psi}}||true||30||30-50||Increases {{mind}} resistance by (10-25)%
 +
Increases mental save by (10-30)<br />
 +
Increases confusion immunity by (20-50)%
 +
|-
 +
|of knowledge||{{Psi}}||true||15||15-50||Increases mindpower by (3-6)
 +
Increases willpower and cunning by (2-5)
 
|}
 
|}

Revision as of 09:35, 4 August 2021

ToME Version: 1.7.4

Now this page only presents egos of helms and leather caps. For egos of wizard hat please go here.

Helm/Cap Egos

Name Power source Greater Rarity Level Range Ability
of strength Master false 6 1-50 Increases strength by (2-10)
of constitution Master false 6 1-50 Increases constitution by (2-10)
of dexterity Master false 6 1-50 Increases dexterity by (2-10)
miner's Master false 6 1-50 Increases infravision radius by (1-4)

Increases armor by (1-6)

insulating Master false 6 1-50 Increases Fire and Cold resistances by (5-15)%
stabilizing Master false 6 1-50 Increases physical save by (10-25)
prismatic Nature false 10 10-50 Increases Light and Darkness resistances by (10-20)%
of the depths Nature false 10 15-50 Increases Cold resistance by (5-25)%

Allows wearer to breath in water

of absorption Nature false 10 20-50 Regenerates (0.7-3.0) stamina and equilibrium when hit
grounding Nature false 6 1-50 Increases Lightning and Temporal resistances by (5-15)%
cleansing Antimagic false 9 1-50 Increases Nature and Blight resistances by (5-15)%
thaloren Master true 10 25-50 Increases willpower by (2-10)

Increases mental save by (5-15)
Increases Blight resistance by (5-15)%

of might Master true 15 15-50 Increases physical power by (3-6)

Increases strength and constitution by (2-5)

of trickery Master true 13 15-50 Increases armor penetration by (4-8)

Increases dexterity and cunning by (2-5)

defender's Master true 17 30-50 Increases armor by (4-9)

Increases defense by (4-8)
Increases physical save by (5-15)
Increases resist all by (2-7)%

champion's Master true 30 30-50 Increases strength and willpower by (1-6)

Increases mental save by (5-15)
Increases light radius by (1-2)

catburglar's Master true 20 30-50 Increases Darkness resistance by (10-25)%

Increases dexterity by (3-10)
Increases infravision radius by (2-8)

of ire Master true 20 30-50 Charm: Battle Cry at level 2, CD 28

Increases strength and constitution by (1-6)
Increases physical and mental saves by (5-15)

Bladed Master true 15 15-50 Skullcracker multiplier (1-3)

Charm: Skullcracker at level 3, CD 20
Increases strength by (2-12)

of the bounder Master true 17 30-50 Skullcracker multiplier (1-3)

Charm: Skullcracker at level 3, CD 20
Increases strength and dexterity by (5-9)

of precognition Nature true 18 30-50 Increases accuracy by (4-12)

Increases defense by (4-12)
Increases cunning by (2-10)
(10-20)% chance to gain 10% of a turn (3/turn limit) on melee hit

warlord's Nature true 17 30-50 Increases physical power by (6-12)

Increases physical save by (5-15)
Increases strength and willpower by (3-7)
Increases Physical resistance by (5-15)%

dragonslayer's Nature true 17 30-50 Increases resistances to Acid, Lightning, Fire and Cold by (5-15)%
werebeast's Nature true 30 30-50 Increases strength, dexterity, constitution and cunning by (1-9)
leafwalker's Nature true 30 30-50 Increases Nature resistance by (5-15)%

Increases spell save by (3-10)
Increases maximum life by (40-110)
Increases healing mod by (10-20)%

of fortune Nature true 30 30-50 Increases luck by (5-17)

Increases physical, spell and mental critical chances by (2-8)%

of blood magic Arcane true 30 30-50 Increases magic and willpower by (3-8)

Increases spell critical chance by (1-5)%
Increases Blight and Arcane damage by (5-20)%

of sanctity Arcane true 30 30-50 Charm: Circle of Sanctity at level (2-4), CD 30

Increases Blight and Darkness resistances by (5-15)%
Increases spell and mental saves by (5-15)

mindcaging Psionic true 30 30-50 Increases Mind resistance by (10-25)%

Increases mental save by (10-30)
Increases confusion immunity by (20-50)%

of knowledge Psionic true 15 15-50 Increases mindpower by (3-6)

Increases willpower and cunning by (2-5)