Difference between revisions of "Vision"

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(Put intro text into its own section so table of contents can float to top)
(Introduction: Updated list of relevant stats)
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== Introduction==
 
== Introduction==
There are several stats related to vision, that determine whether you can see a certain tile or actor:
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In the [[character sheet]] for an entity, there are several stats related to vision that determine whether or no that entity can see certain tiles or other characters.
  
*Vision Range
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* Light radius
*Light Radius
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* Vision range
*Infravision
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* Heightened Senses / Infravision
*See stealth
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* Stealth
*See invisibility
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* See stealth
*[[#Telepathy|Telepathy]]
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* Invisibility
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* See invisibility
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* Telepathy Range
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* [[#Telepathy|Telepathy]]
  
 
Also, terrain may have 3 different states that will affect what you may or may not see.
 
Also, terrain may have 3 different states that will affect what you may or may not see.
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A tile may be:
 
A tile may be:
  
*Lit: These tiles are lit by the sun, or through magically field, and do not hinder your sight.
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* Lit: These tiles are lit by the sun, or through magically field, and do not hinder your sight.
*Unlit: You may not see these tiles unless your [[items#lite|lite]] reaches to it (determined by your [[#Light radius|light radius]]).
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* Unlit: You may not see these tiles unless your [[items#lite|lite]] reaches to it (determined by your [[#Light radius|light radius]]).
*Covered in magical darkness: Blocks all vision and light, can be only lit up with Sun [[Inscriptions|Infusion]] and certain artifacts.
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* Covered in magical darkness: Blocks all vision and light, can be only lit up with Sun [[Inscriptions|Infusion]] and certain artifacts.
  
 
Similarly, there are several stats that help you hide from your enemies:
 
Similarly, there are several stats that help you hide from your enemies:
  
*Stealth
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* Stealth
*Invisibility
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* Invisibility
*Blindness
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* Blindness
 
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(more info needed)
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== Vision Range ==
 
== Vision Range ==

Revision as of 09:37, 30 September 2021

Introduction

In the character sheet for an entity, there are several stats related to vision that determine whether or no that entity can see certain tiles or other characters.

  • Light radius
  • Vision range
  • Heightened Senses / Infravision
  • Stealth
  • See stealth
  • Invisibility
  • See invisibility
  • Telepathy Range
  • Telepathy

Also, terrain may have 3 different states that will affect what you may or may not see.

A tile may be:

  • Lit: These tiles are lit by the sun, or through magically field, and do not hinder your sight.
  • Unlit: You may not see these tiles unless your lite reaches to it (determined by your light radius).
  • Covered in magical darkness: Blocks all vision and light, can be only lit up with Sun Infusion and certain artifacts.

Similarly, there are several stats that help you hide from your enemies:

  • Stealth
  • Invisibility
  • Blindness

Vision Range

This is how far your normal vision for lit tiles can reach. You cannot see entities farther than this distance even if they are reached by your lite. Most actors will have a vision range of 10.

Entities that fall under your normal vision will be marked as "in sight", and this condition is check by many talents.

In order for unknown terrain to be permanently revealed, the tile must be lit and fall under your normal vision once.

Light Radius

How far your light reaches. Tiles within this range and line of sight will receive the lit status.

Infravision

Allows you to see creatures standing in unlit tiles within a certain radius and your line of sight.

This effectively lights up the tile that the creature is standing on, showing items on the ground and any effects in the tile too.

Even though a tile may be temporarily lit with infravision, this does not technically reveal the terrain. As a result, ranged attacks may not take the correct path to the target. For example, if an enemy is poking their head out from behind a corner that you are not aware of, and you can only see the enemy with infravision, then your ranged attack could end up hitting that corner. You must see a tile with normal vision in order for the terrain to be permanently revealed.

Telepathy

Allows you to perceive certain kinds of creatures with your mind, and light them up like infravision.

Diggable walls, doors, blindness, invisibility or magical darkness do not affect telepathy. Undiggable walls, such as those surrounding vaults, may block telepathy.

Talents related to vision