Difference between revisions of "Strength"

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[[File:Strength.png]] Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
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[[File:Strength.png]]
  
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Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
  
 
Gains per point:
 
Gains per point:
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* [[Physical power]]: 1.00
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* Max [[encumbrance]]: 1.80
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* [[Saves|Physical save]]: 0.35
  
[[Physical power]]:  1.00
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Strength modifies the effectiveness of many [[talents]].
Max [[encumbrance]]:  1.80
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[[Saves|Physical save]]:    .35
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Strength modifies many [[talents]]' effectiveness.
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[[Category:Stats]] [[Category:Game Mechanics]]
 
[[Category:Stats]] [[Category:Game Mechanics]]

Revision as of 08:59, 19 October 2021

Strength.png

Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.

Gains per point:

Strength modifies the effectiveness of many talents.