Difference between revisions of "Strength"
From Tales of Maj'Eyal
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− | [[File:Strength.png]] | + | [[File:Strength.png]] |
+ | Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity. | ||
Gains per point: | Gains per point: | ||
+ | * [[Physical power]]: 1.00 | ||
+ | * Max [[encumbrance]]: 1.80 | ||
+ | * [[Saves|Physical save]]: 0.35 | ||
− | + | Strength modifies the effectiveness of many [[talents]]. | |
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− | Strength modifies many [[talents]] | + | |
[[Category:Stats]] [[Category:Game Mechanics]] | [[Category:Stats]] [[Category:Game Mechanics]] |
Revision as of 08:59, 19 October 2021
Strength defines your character's ability to apply physical force. It increases your damage done with melee weapons (and to a lesser extent, arrows), your chance to resist physical effects, and your carrying capacity.
Gains per point:
- Physical power: 1.00
- Max encumbrance: 1.80
- Physical save: 0.35
Strength modifies the effectiveness of many talents.