Difference between revisions of "Light Egos"

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m (Lantern Egos: Make table sortable)
 
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== Lantern Egos ==
 
== Lantern Egos ==
  
{|cellpadding="10" class="wikitable" style="color: black;" width="100%"
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{|cellpadding="10" class="wikitable sortable" style="color: black;" width="100%"
|style="background: #A4A4A4" colspan="9"|
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|-
 
|-
 
! width=6% | Name
 
! width=6% | Name
! width=6% | Power source
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! width=8% | Power source
 
! width=5% | Greater
 
! width=5% | Greater
 
! width=3% | Rarity
 
! width=3% | Rarity
! width=5% | Level Range
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! width=7% | Level Range
! width=70% | Ability
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! width=70% class="unsortable" | Ability
 
|-
 
|-
 
|bright||{{Mas}}||false||5||1-50||Increases light radius by (2-5)
 
|bright||{{Mas}}||false||5||1-50||Increases light radius by (2-5)

Latest revision as of 22:35, 6 March 2023

ToME Version: 1.7.4

Lantern Egos

Name Power source Greater Rarity Level Range Ability
bright Master false 5 1-50 Increases light radius by (2-5)
scorching Arcane false 5 1-50 Deals (10-30) Fire damage on melee hit

Increases Fire resistance by (5-10)%

of clarity Psionic false 7 1-50 Increases mental save by (5-15)

Increases see stealth and see invisible powers by (5-25)
Increases trap detection power by (10-25)

of health Nature false 7 1-50 Increases maximum life by (40-80)
survivor's Nature false 9 1-50 Increases physical save by (5-15)

Increases healing mod by (10-30)%

of focus Psionic false 15 1-50 Increases Mind damage by (5-15)%

Increases willpower by (3-7)

of the sun Arcane true 30 30-50 Charm: Sun Flare at level 3, CD 30

Increases Light damage by (5-15)%
Increases Darkness resistance by (5-15)%
Increases light radius by (1-3)
Increases Light affinity by 5%

of the moons Arcane true 30 30-50 Charm: Moonlight Ray at level 4, CD 8

Increases Darkness damage by (5-15)%
Increases Light resistance by (5-15)%
Increases infravision radius by (2-5)
Increases Darkness affinity by 5%

preserving Nature true 20 30-50 Increases constitution by (1-6)

Increases life regen by (1-16)
Increases Blight resistance by (5-15)%

piercing Master true 20 40-50 Increases armor penetration by (5-15)

Increases all resistance penetration by (5-15)%
Increases light radius by (1-2)

dreamer's Psionic true 30 30-50 Increases mental save by (4-12)

Increases mindpower by (4-12)
Increases mental critical chance by (4-12)%

void-walker's Arcane true 30 30-50 Increases resist all by (10-20)%, defense by (10-20) and new effects duration reduction by (10-30)% after a teleport

Increases Cold and Temporal resistances by (5-10)%

nightwalker's Nature true 20 30-50 Increases physical power by (5-10)

Increases physical critical chance by (3-6)%
Increases critical multiplier by (10-20)%
Increases willpower by (3-7)

of illusion Psionic true 30 40-50 Increases defense by (5-15)

Increases physical, spell and mental saves by (10-20)

of corpselight Arcane true 30 30-50 Charm: Retch at level (1-2), CD 30

Increases spell power by (3-6)
Increases spell critical chance by (3-6)%
Increases see invisible power by (5-15)
Increases infravision radius by (3-6)
Increases Blight and Darkness resistances by (5-15)%
Wearer is treated as an undead and no longer has to breathe

of the zealot Antimagic true 15 1-50 Increases spell save by (5-15)

Increases resist all by 3%

ethereal Arcane true 20 30-50 Make the wearer unemcumbered

Increases light radius by 2
Increases spellpower by (5-17)
Increases magic by (3-8)

watchleader's Master true 30 30-50 Charm: Track at level (2-5), CD 40

Increases light radius by (3-6)
Increases blind immunity by (20-50)%
Increases confusion immunity by (10-30)%
Increases see stealth and see invisible powers by (5-25)
Increases trap detection power by (10-25)