Difference between revisions of "Template:Item temporal energize"
From Tales of Maj'Eyal
Helminthauge (Talk | contribs) |
(added note about unusual behavior displayed in the code.) |
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to produce the follwing text:<br /> | to produce the follwing text:<br /> | ||
{{item temporal energize|13|10}} | {{item temporal energize|13|10}} | ||
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| + | ===Notes=== | ||
| + | * Despite the in-game description stating a limit of three activation per turn, the code's counter starts at 0 and only will fail when the counter is > 3 (should be ≥ 3) | ||
Latest revision as of 06:03, 23 September 2026
This template is used to show an item's temporal energize effects. In lua file you will see, for example:
[DamageType.ITEM_TEMPORAL_ENERGIZE] = resolvers.mbonus_material(13, 10)
Translating it to wiki format as
{{item temporal energize|13|10}}
to produce the follwing text:
(10-23)% chance to gain 10% of a turn (3/turn limit)
Notes
- Despite the in-game description stating a limit of three activation per turn, the code's counter starts at 0 and only will fail when the counter is > 3 (should be ≥ 3)