Difference between revisions of "Glove Egos"

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[[Category:Items]] [[Category:Egos]]
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== Glove Egos ==
 
== Glove Egos ==
 
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Revision as of 11:02, 26 March 2013


Glove Egos

Name Greater Rarity Ability 1 Ability 2 Ability 3 Ability 4 Ability 5
Of disarming false 5 Increases trap disarming power 10% chance of using talent Disarm, level 2 on unarmed attack
Of criticals false 9 Increases spell and physical critical chance Increased physical critical chance on unarmed attacks
Of mighty criticals true 12 Increases critical power Increased physical critical chance and damage on unarmed attacks 10% chance of using talent Haymaker, level 1 on unarmed attack
Of attack false 5 Increases combat attack Increased combat attack on unarmed attacks
Of damage false 7 Increases combat damage Increased combat damage on unarmed attacks
Cinder false 3 Increases resistance to fire Boosts fire damage Extra fire damage on unarmed attacks
Polar false 3 Increases resistance to cold Boosts cold damage Extra ice damage on unarmed attacks
Corrosive false 3 Increases resistance to acid Boosts acid damage Extra acid damage on unarmed attacks
Charged false 3 Increases resistance to lightning Boosts lightning damage Extra lightning damage on unarmed attacks
Temporal false 3 Increases resistance to temporal Boosts temporal damage Extra temporal damage on unarmed attacks
Naturalist's false 3 Increases resistance to nature Boosts nature damage Extra slime damage on unarmed attacks
Blighted false 3 Increases resistance to blight Boosts blight damage Extra blight damage on unarmed attacks
Powerful false 3 Boosts physical damage Extra physical damage on unarmed attacks
Of strength false 6 Increases strength Increased combat damage and extra physical damage on unarmed attacks
Of dexterity false 6 Increases dexterity Increased attack and physical critical chance on unarmed attacks
Of magic false 6 Increases magic Extra arcane damage on unarmed attacks
Of iron grip false 9 Increases strength Increases Grappling talent mastery Provides resistance to disarming 10% chance of using talent Maim, level 2 on unarmed attack
Of protection true 15 Increases mental, physical and spell saves and resistance to nature 10% chance of using talent Healing Nexus, level 1 on unarmed attack
Of warmaking true 17 Increases strength, dexterity and armor penetration Increased physical critical chance and extra physical damage on unarmed attacks 10% chance of using talent Battle Call, level 1 on unarmed attack
Of regeneration true 18 Increases life, mana and stamina regeneration 10% chance of using talent Second Wind, level 1 on unarmed attack
Heroic true 20 Increases armor, maximum life and resistance to fire and cold Increased attack and damage on unarmed attacks 10% chance of using talent Battle Shout, level 1 on unarmed attack
Alchemist's true 17 Increases magic and willpower Provides resistance to blindness and confusion Extra fire, ice, acid and lightning damage on unarmed attacks 10% chance of using talent Stone Touch, level 1 on unarmed attack
Archer's true 17 Increases dexterity, cunning and attack Increased attack and armor penetration on unarmed attacks
Brawler's true 20 Increases strength, dexterity and cunning Reduces cooldown of Double Strike by 1 Increased attack, physical critical chance and speed on unarmed attacks
Of imperviousness true 40 Increases constitution, armor and resistance to physical Decreases dexterity and attack 5% chance of using talent Untosppable, level 1 on unarmed attack
Of dispersion true 35 Increases magic and resistance to arcane Activates for talent Disperse Magic, level 3 (uses 80 power, max power 80, regen 1) Extra arcane damage on unarmed attacks 10% chance of using talent Manathrust, level 3 on unarmed attack
Of butchering true 30 Increases attack, combat damage and resistance to blight Provides resistance to poison and disease Extra slime and acid damage on unarmed attacks
Of the juggernaut true 20 Increases constitution, mental, physical and spell saves Activates for talent Juggernaut, level 4 (uses 80 power, max power 80, regen 1) Extra physical damage on unarmed attacks 10% chance of using talent Juggernaut, level 1 on unarmed attack
Of the beastfinder true 40 Increases dexterity and attack Activates for talent Track, level 2 (uses 80 power, max power 80, regen 1) Increased attack and physical critical chance on unarmed attacks Extra damage to animals on unarmed attacks
Nightfighting true 20 Increases cunning, infravision and resistance to darkness Provides resistance to blindness Extra darkness damage on unarmed attacks 10% chance of using talent Shadowstep, level 3 on unarmed attack
Spellstreaming true 15 Increases willpower, spell power and spell critical chance Extra arcane damage on unarmed attacks 10% chance of using talent Elemental Bolt, level 3 on unarmed attack
Elemental true 50 Extra acid, lightning, fire and cold damage on melee attacks (not only unarmed attacks) Extra acid, lightning, fire and cold damage on unarmed attacks (stacks with the previous bonus)
Contortionist's true 30 Increases dexterity Provides resistance to stunning, pinning and knockback Extra physical damage on unarmed attacks 10% chance of using talent Set Up, level 1 on unarmed attack