Difference between revisions of "Items"
From Tales of Maj'Eyal
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=== Weapons === | === Weapons === | ||
+ | |||
+ | ==== Two-handed ==== | ||
+ | |||
+ | *Battleaxes | ||
+ | *Greatswords | ||
+ | *Greatmauls | ||
+ | *Staffs | ||
+ | *Tridents | ||
+ | |||
+ | ==== One-handed ==== | ||
+ | |||
+ | *Daggers | ||
+ | *Whips | ||
+ | |||
+ | ==== Ranged ==== | ||
+ | |||
+ | *Bows | ||
+ | *Crossbows | ||
+ | |||
+ | ==== Misc ==== | ||
+ | |||
+ | *Quivers | ||
+ | *Pouches | ||
=== Armour === | === Armour === |
Revision as of 19:24, 23 May 2013
Contents
Types of Items
Items are divided into different types, that usually fits into specific slots of characters.
Most items are ranked into tiers.
Weapons
Two-handed
- Battleaxes
- Greatswords
- Greatmauls
- Staffs
- Tridents
One-handed
- Daggers
- Whips
Ranged
- Bows
- Crossbows
Misc
- Quivers
- Pouches
Armour
Armour generally increases your survivability.
- Body
- Head
- Belt
- Feet
- Cloak
Misc
- Quiver
- Tool
- Lite
- Rings
- Amulet
Inscriptions
Plot items
Transmorgification Chest
Power Source
All items are crafted by someone, or something. A power source is the source of an item's power. In most cases, an item's power source does not impact gameplay, but there are two exceptions to this:
- Anti-magic: Being Anti-Magic both prevents you from using Arcane owered items, and increases your proficiency with Arcane Distrupting items.
- Solopsists' Psychometry
There are 6 different power sources:
- Powered by arcane forces - Associated with mages
- Infused by nature - Natural forces, originating from the land itself
- Infused by arcane disrupting forces - Items made by Anti-magic groups, like Zigur
- Crafted by a master: - Crafted by smiths and similiar people without any association to magic or nature
- Infused by psionic forces - Natural forces that have evolved to keep up with magic
- Powered by unknown forces - Otherwordly forces, often associated with demons and horrors, and corruption.