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− | [[Category:Game Mechanics]] [[Category:Resources]]
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− | Hate is the [[resources|resource]] used by the Afflicted classes, the [[Cursed]] and the [[Doomed]]. Hate does not regenerate, and even decays over time. It is mainly recovered while fighting. Hate is affected by [[fatigue]].
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− | You can have up to 100 points of hate. Afflicted suffer from reduced healing while not at maximum hate -- by 50% at zero hate. Your Hate slowly decays (more quickly when the level is higher), down to a minimum of half your Hate at the end of the most recent combat. The strengths of many abilities also depend on your level of Hate.
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− | Here are some ways Hate is regained:
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− | * '''Kill something''': 8 points, more for higher [[rank]] -- 24 points for a boss
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− | * '''Take a big hit''' (over 15% of your maximum life): 2 points + 2 points per 5% life lost above 15%
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− | * '''Take a hit while at low health''' (under 25% of maximum life): 4 points
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− | * '''Do massive damage''' (over 33% in one hit)
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− | The Doomed [[Dark sustenance (category)|Dark Sustenance]] tree has the talent [[Feed (talent)|Feed]], which can be used to replenish hate. Various Cursed talents also give Hate bonuses.
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Revision as of 00:31, 27 July 2013
This page should be deleted, it is no longer relevant as its information has been added to the Resource page.