Difference between revisions of "T4 Modules Howto Guide"
From Tales of Maj'Eyal
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Revision as of 16:54, 29 September 2013
How to start making a module for the T-Engine 4:
- Getting Started
- Directory Structure
- Engine Structure
- Player Descriptors
- Talents
- Entities
- Zones
- NPCs
- Objects
- Inventory Dialogs
- Traps (not created)
- Dialogs
- Character Sheet Dialogs
- Stores (not created)
- Factions
- Quests (not created)
- Chats
- Colors
- Frame Buffers
- Developing a static map using the Tiled plugin
- Resolvers (not created)
- Particle Effects
- Uploading a module