Difference between revisions of "Template:Cts"

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(Just going to take out the P for power to simplify things)
(Undo revision 7707 by Vyn (talk) Changed my mind)
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<includeonly><onlyinclude>{{{1}}}–{{{2}}}<sup>[[Scaling#cTS|cTS{{#if:{{{3|}}}|&#58;{{{3}}}{{#if:{{{4|}}}|,{{{4}}}{{#if:{{{5|}}}|,{{{5}}}{{#if:{{{6|}}}|,{{{6}}}|}}|}}|}}|}}]]</sup></onlyinclude></includeonly>
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<includeonly><onlyinclude>{{{1}}}–{{{2}}}<sup>[[Scaling#cTS|cTS{{#if:{{{3|}}}|&#58;{{{3}}}{{#if:{{{3}}}=log||P}}{{#if:{{{4|}}}|,{{{4}}}{{#if:{{{5|}}}|,{{{5}}}{{#if:{{{6|}}}|,{{{6}}}|}}|}}|}}|{{#if:{{{4|}}}|&#58;{{{4}}}{{#if:{{{5|}}}|,{{{5}}}{{#if:{{{6|}}}|,{{{6}}}|}}|}}|}}}}]]</sup></onlyinclude></includeonly>
  
 
[[Category:Templates]]
 
[[Category:Templates]]
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This template is used to denote talent parameters that scale by the [[Scaling#cTS|combatTalentScale]] function.
 
This template is used to denote talent parameters that scale by the [[Scaling#cTS|combatTalentScale]] function.
  
The template accepts up to six parameters, corresponding to those in the LUA code: ''low, high, power, add, shift, raw''. It is assumed that the first two parameters will be fed to the template in the order specified above.
+
The template accepts up to six parameters, corresponding to those in the LUA code: ''low, high, power, add, shift, raw''. It is assumed that the first three parameters will be fed to the template in the order specified above.
  
 
The first two parameters are required, and the rest are optional.
 
The first two parameters are required, and the rest are optional.
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===Additional Parameters===
 
===Additional Parameters===
  
Parameters 3, 4, 5, 6 are all left open, so you can use them to enter anything you can for ''add'', ''shift'' and ''raw''. Here is an example where all parameters have some value
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Since ''add'', ''shift'' and ''raw'' are not frequently used, the parameters 4, 5 and 6 are left open so you can enter whatever is necessary. Here is an example where all parameters have some value
  
 
  combatTalentScale(t, 4, 15, 0.75, 1, 2, true)
 
  combatTalentScale(t, 4, 15, 0.75, 1, 2, true)
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  combatTalentScale(t, 4, 15, 0.5, 0, 0, true)
 
  combatTalentScale(t, 4, 15, 0.5, 0, 0, true)
  
then we can should the wiki markup
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then we can use the wiki markup
  
<pre>{{CTS|4|15|raw}}</pre>
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<pre>{{CTS|4|15||raw}}</pre>
  
where we have ignored the ''power=0.5'' since that is the default value anyway.
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where parameter 3 is left bank since ''power'' defaults to 0.5 anyway, and the ''raw'' text has moved up to slot 4 since that is the first free open parameter. This will produce
 +
 
 +
{{CTS|4|15||raw}}
  
 
Many chronomancer talents also apply a Paradox modifier, which you can indicate with ''PM'' in any of the free parameters.
 
Many chronomancer talents also apply a Paradox modifier, which you can indicate with ''PM'' in any of the free parameters.

Revision as of 17:23, 6 August 2014


Introduction

This template is used to denote talent parameters that scale by the combatTalentScale function.

The template accepts up to six parameters, corresponding to those in the LUA code: low, high, power, add, shift, raw. It is assumed that the first three parameters will be fed to the template in the order specified above.

The first two parameters are required, and the rest are optional.

Basic Example

If the LUA code calls for

self:combatTalentScale(t, 4, 15)

then one should invoke the template in wiki markup with

{{CTS|4|15}}

which will produce the following text

4–15cTS

Note that any percentage signs must be inserted manually with the parameters.

Adjusting the Scaling Power

If the LUA code calls for a different scaling power as follows

combatTalentScale(t, 4, 15, 0.75)

then enter the wiki markup

{{CTS|4|15|0.75}}

which will turn into

4–15cTS:0.75P

If logarithmic scaling is to be used instead, then simply enter

{{CTS|4|15|log}}

to obtain

4–15cTS:log

Additional Parameters

Since add, shift and raw are not frequently used, the parameters 4, 5 and 6 are left open so you can enter whatever is necessary. Here is an example where all parameters have some value

combatTalentScale(t, 4, 15, 0.75, 1, 2, true)

so we can use the wiki markup

{{CTS|4|15|0.75|1A|2S|raw}}

to produce

4–15cTS:0.75P,1A,2S,raw

If we only have some of the optional parameters such as

combatTalentScale(t, 4, 15, 0.5, 0, 0, true)

then we can use the wiki markup

{{CTS|4|15||raw}}

where parameter 3 is left bank since power defaults to 0.5 anyway, and the raw text has moved up to slot 4 since that is the first free open parameter. This will produce

4–15cTS

Many chronomancer talents also apply a Paradox modifier, which you can indicate with PM in any of the free parameters.