Difference between revisions of "Corpathus"
From Tales of Maj'Eyal
(added info for corpathus without power gain from kills) |
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|damtype=Physical | |damtype=Physical | ||
|apr=10 | |apr=10 | ||
| − | |critical=+ | + | |critical=+4% |
|armor= | |armor= | ||
|defense= | |defense= | ||
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|description=Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. | |description=Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. | ||
}} | }} | ||
| + | |||
| + | Gains power on kill or crit. On kill, gains 2% critical chance and 4% critical power. On crit, gains 1% critical chance and 2% critical power. If critical chance goes over 30%, there is a chance of summoning a friendly Vilespawn and resetting critical stats. | ||
Revision as of 02:27, 6 October 2014
| Corpathus | |||||||
|---|---|---|---|---|---|---|---|
| (no image) | Un-ID'ed name | bound sword | |||||
| Type | Longsword | ||||||
| Power source | Unknown Forces | ||||||
| Requirement | 40 Strength | ||||||
| Rarity | Level range | Cost | Tier | ||||
| 250 | 20-30 | 300 | 4 | ||||
| Combat statistics | |||||||
| Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
| 40 | 100% Strength | Physical | 10 | +4% | |||
| Modifiers | |||||||
| Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
| 5 Draining Blight | +5% Blight | ||||||
| Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
| Changes Resistances | Changes Resistances Penetration | ||||||
| Changes Immunities | |||||||
| Changes Stats | |||||||
| Abilities | +20 max vim | ||||||
| Description | Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. | ||||||
Gains power on kill or crit. On kill, gains 2% critical chance and 4% critical power. On crit, gains 1% critical chance and 2% critical power. If critical chance goes over 30%, there is a chance of summoning a friendly Vilespawn and resetting critical stats.