Egos-staves
From Tales of Maj'Eyal
Revision as of 19:27, 12 November 2016 by WangHW (Talk | contribs) (update to 1.4.9; conform to editing standards)
ToME Version: | 1.4.9 |
Staff Egos
Name | Power source | Greater | Rarity | Ability 1 | Ability 2 | Ability 3 | Ability 4 | Ability 5 |
---|---|---|---|---|---|---|---|---|
Cruel | Master | false | 3 | Increases critical multiplier by (10-20)$ | Increases physical crit chance by (5-15)% | |||
Earthen | Arcane | false | 5 | Increases armor by (2-12) | Increases armor hardiness by (2-12)% | Increases physical save by (2-12) | ||
Lifebinding | Nature | true | 16 | Increases spell power by (3-10) | Regenerates (0.5-2.0) life | Increases heling mod by (10-30)% | Increases constitution by (3-7) | |
Potent | Arcane | false | 3 | Increases one type of damage by (2-12)%, type same as staff's | Increase spell power by (2-5) | |||
Short | Master | false | 15 | Are one-handed, rather than two-handed like most staves | ||||
Magewarrior's Short | Master | true | 35 | Are one-handed, rather than two-handed like most staves | Increase accuracy and damage by (5-15) | Increase spell power by (5-10) | Increase physical critical chance by (5-10)% and spell critical chance by (2-4)% | Increase critical multiplier by (7-14)% |
Surging | Arcane | false | 5 | On spell crit: surge spell power (2-12) | ||||
Blighted | Arcane | true | 30 | Increases maximum vim by (10-40) | On spell crit: regenerates (1-6) vim | Melee attacks have (5-20)% chance to reduce strength, dexterity, and constitution by 1–35cSS:Spellpower + 5 | ||
Ethereal | Arcane | true | 30 | Increases spell power by (3-8) | Increases damage shield penetration by (10-50)% | Increases defense by (10-15) | Melee attacks have (4-12)% chance of confusion | |
Greater | Arcane | true | 30 | Causes the staff to boost all elements in a category (mage, vile or star) | ||||
Infernal | Arcane | true | 16 | Increases spell power by (3-10) | Increases critical multiplier by (15-40)% | Increases see invisible power by (5-20) | Melee attacks deal extra (15-35) Fire damage | |
Bloodlich's | Arcane | true | 40 | Increases cunning, constitution and magic by (1-10) | Increase critical multiplier by (10-30)% | Increases maximum vim and maximum negative energy by (20-50) | On crit: regenerates (20-50) vim | Regenerates 0.2 negative energy |
Magelord's | Arcane | true | 30 | Increase physical critical chance by (6-14)% | Increases maximum mana by (20-120) | Increases spell power by (5-10) | Melee attacks deal extra (15-45) Arcane damage | |
Void walkers | Arcane | true | 40 | Increases resistances to Darkness and Temporal by (5-15)% | On teleport: increases resist all by (5-25)% | On teleport: increases defense by (5-35) | On teleport: reduce effect durations by (10-45)% | Reduces paradox anomalies by (10-25)% |
of fate | Arcane | false | 5 | Increases all saves by (5-15) | Increases spell critical chance by (3-8)% | |||
Of power | Arcane | false | 10 | Increases spell power by (4-19) | ||||
Shimmering | Arcane | false | 3 | Increases maximum mana by (30-100) | Regenerates (0.1-0.4) mana | |||
Of might | Arcane | false | 3 | Increases spell critical chance by (5-15)% | ||||
Of projection | Arcane | false | 10 | Activates to project a bolt elemental energy from the staff (to range (5+staff's level)), dealing damage type same as the staff's (cooldown 5) | Increases spell power by (2-5) | Increases spell critical chance by (2-4)% | ||
Of warding | Arcane | false | 10 | Grants talent Ward and 2 wards for the staff's element | Increases armor by (4-8) | Increases defense by (4-8) | ||
Of breaching | Arcane | true | 30 | Increases resistance penetration by half of the staff's elemental damage increase | ||||
Of blasting | Arcane | true | 30 | Activates to unleash an elemental blastwave, dealing damage in a radius (1 + staff's level) around the user, type same as the staff's (10 turns charm cooldown) | Increases spell power by (5-10) | Increases spell critical chance by (5-10)% | ||
Of greater warding | Arcane | true | 30 | Grants talent Ward and 3 wards for the staff's element | Increases armor by (6-12) | Increases defense by (6-12) | ||
Of invocation | Arcane | true | 30 | Activates to conjure elemental energy in a radius (2 * staff's level) cone dealing damage, type same as the staff's (8 turn charm cooldown) | Increases spell power by (5-10) | On spell crit: surge spell power by (5-10) | ||
Of protection | Arcane | true | 30 | Grants half of the staff's increased damage as increased resistances | ||||
Of wizardry | Arcane | true | 18 | Increases spell power by (2-10) | Increases maximum mana by (10-110) | Increases magic and willpower by (1-6) | ||
Of illumination | Nature | false | 3 | Activates for Illuminate, level (1-2), 6 turn charm cooldown | Increases defense by (5-15) | Increases light radius by (2-5) | Melee attacks have (5-20)% chance to blind | |
Of channeling | Arcane | true | 20 | Activates to channel mana (increasing mana regeneration by 500% for ten turns), 30 turns charm cooldown | Increases spell power by (8-18) | Regenerates (0.1-0.4) mana |