Stimulus
From Tales of Maj'Eyal
Revision as of 19:42, 25 December 2019 by SpectreForce (Talk | contribs)
Stimulus | |||||||
---|---|---|---|---|---|---|---|
(no image) | Un-ID'ed name | autosyringe | |||||
Type | Tool | ||||||
Power source | Steam | ||||||
Requirement | - | ||||||
Rarity | Level range | Cost | Tier | ||||
240 | 28-40 | 350 | 4 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
- | - | - | - | - | 0 | 12 | - |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
- | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | +5 Cun | ||||||
Abilities | Physical Save+15, Magical Save +15, Mental Save +15
Use to "inject yourself with painkillers, reducing all incoming damage by 5. Stacks up to 5 times. When the effect ends, lose 5% of your max life per stack" (4 out of 20 power cost) | ||||||
Description | This injecting unit is complemented by a belt of tiny vials, containing some sickly yellow liquid. The papers describe the contents as 'invigorating' and 'increasing the combat potency. |