Writhing Ring of the Hunter
From Tales of Maj'Eyal
Writhing Ring of the Hunter | |||||||
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Un-ID'ed name | green slimy ring | ||||||
Type | Ring | ||||||
Power source | Unknown Forces | ||||||
Requirement | - | ||||||
Rarity | Level range | Cost | Tier | ||||
250 | 30-50 | 1000 | 4 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
- | - | - | - | - | - | - | - |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
- | - | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
- | - | ||||||
Changes Immunities | - | ||||||
Changes Stats | +5 Str, +5 Dex, +5 Con, +5 Mag, +5 Wil, +5 Cun | ||||||
Abilities | When first worn the ring attunes to you, letting you choose a prodigy it will forever grant while worn (cannot be changed once chosen, re-wear it to select again if you refused to choose at first).
Once a prodigy has been chosen, it also spawns a hostile The One That Hunts while you are in combat, but it disappears when not in combat (and is ignored for checking whether you are in combat). While in combat, you cannot take the ring off. If worn by a Writhing One:
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Description | A writhing mass of tentacles roughtly warped into the form of a ring. A dark malevolent power emanates from it. |