Escape Options

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characteristics of escape options

One of the main method of surviving is to escape in time. Tome provides several escape options useful for many different situations. First there is a difference between escaping and just repositioning. If you only want to get some distance to your foe or only want one or two rounds to wait for a cooldown, you don't want to get far away with a teleport rune. Then you only reposition. Nevertheless repostion and escaping works in the same way, you just want to get farer or behind a wall with a long way to get there if you want to escape.

The other main difference between escape options are the situations you can use they. It is really important to have a look for that because normally, if you want to flee, something has gone bad and that is often a reason, which limit your escape options.

  • Surrounded If you are surrounded you can't normally move away. But teleport works fine. alternatively you can go through walls or swap with an enemy, if you are able to.
  • Pinned, Grappled All movements are impossible. You can still try teleport or try to get rid of your status effect before you move away
  • Silenced You can't use your spells. This affected most of teleport options. Movement still works fine.
    • Silenced and grappled This is a real threat for magic user and the main reason why bloated ooze are so dangerous. If you can't get rid of the status effects you could try a torque of psychoportation.

list of escape options

escape option spell Movement/Teleportation typical range per round need preparation need special situation
Simple movement No Movement Example Example Example
Swapping with friendly creature No Movement Example Example Example
Movement infusion No Movement Example Example Example
Phase door Yes Teleportation Example Example Example
Teleportation Yes Teleportation Example Example Example
Psychoportation No Teleportation Example Example Example
Hack'n'back No Movement Example Example Example
Dream walk No  ? Example Example Example
Heave No Movement Example Example Example
Rush No Movement Example Example Example
Blinding Speed No Movement Example Example Example
Switch place No  ? Example Example Example
Disengage No Movement Example Example Example
Probability travel Yes  ? Example Example Example
Vault No Movement Example Example Example
Path of the sun Yes Movement Example Example Example - Dimensional step Yes Teleportation Example Example Example - Wormhole Yes Example Teleportation Example Example Stone Walking No Movement Example Example Example