Template:Monster
From Tales of Maj'Eyal
| {{{name}}} | |||||
|---|---|---|---|---|---|
| Location | Level range | ||||
| {{{locations}}} | {{{minlevel}}} - {{{maxlevel}}} | ||||
| Description | |||||
| {{{description}}} | |||||
| Base Statistics | |||||
| Strength | Dexterity | Constitution | Magic | Willpower | Cunning |
| - | - | - | - | - | - |
| Combat Statistics | |||||
| Base Life | Armor | Defense | APR | Base Damage | Size Category |
| - | - | - | - | - | - |
| {{{abilities}}} | |||||
Use this template for generic monsters. Please check the lua file for the monster so you can provide accurate info:
{{monster
|name=
|locations=
|minlevel=
|maxlevel=
|str=
|dex=
|cun=
|mag=
|wil=
|con=
|rank=
|life=
|arm=
|dam=
|apr=
|size=
|def=
|life_rating=
|base_life=
|description=
|abilities=
}}
- name
- Name of the monster
- locations
- Zones in which the monster can be found in
- minlevel
- Minimum Level of the monster (best found in lua code)
- maxlevel
- Maximum level of the monster, as above
- description
- The flavor text for the boss. Use italics if desired.
- Str, Dex, Cun, Mag, Wil, Con
- Boss stat abilities - optional
- rank
- Monster 'rank' for determining life and other details, found in code
- life_rating
- For life scaling purposes, also found in code
- base_life
- Appears as 'max_life' in code
- Arm, Def, APR, Dam - optional
- Base armor, defense, APR, and melee/ranged damage
- Size - optional
- Size category (1-4)
- Life - optional
- Base life. Will be auto-generated eventually.
- abilities
- Everything else goes here - boss talents, max life, resistances, status resistances, damage type, etc.