User:Vyn/Cultist of Entropy
From Tales of Maj'Eyal
The following notes based on the character below:
Yror: Dwarf Cultist of Entropy (insane/adventure)
Deaths and Threats
- Death #1 was due to a huge stair trap on level 3 of the Dark Crypt. This battle was actually quite close and lasted a very long time, but the final rare standing was able to kill me after nearly all my talents were on cooldown. In retrospect, upon entering the level with Precognition active, I should have noted the locations of nearby enemies and tried to use {t|Stone Walk}} reach a safer location before starting the fight.
- There is also the issue that, after clearing the zone, I discovered I was wearing my muling gear (+str/encumbrance), and not my combat gear. Apparently I was ambushed on my way towards my stash, and I had forgot to switch my gear after entering the first level of the crypt. Notably absent was about +30 hp worth of regeneration, which likely would have saved my life in the very long battle before.
- Death #2 was due to a unique reaver/marauder. I was not familiar with the talents of these classes, and failed to realize that Heartseeker was a closer. I put a Monolith to block the unique in a narrow tunnel, but it just jumped over the monolith and nearly one shot me. At this point, I might have still been able to escape with my movement infusion, but there was a wall to my back, forcing me to take one more step next to the unique. I mistakenly thought the movement infusion would be fast enough to get me pass the unique, but it promptly killed me in the next strike.
- This was clearly a preventable death, due to not reading the talents carefully. Heartseeker had a limited range of 7 on this unique, so I could have easily stayed beyond its range and avoided this death.