Shield Egos
ToME Version: | 1.7.4 |
Shield Egos
Properties above the split line (or all properties if there's no split line) are granted when this item is equipped, while those below are granted to weapon attacks made by this item.
Some egos are unique. A unique ego means that a certain item can only have one instance of this ego.
Name | Power source | Greater | Unique | Rarity | Level Range | Ability |
---|---|---|---|---|---|---|
of fire resistance | Master | false | false | 5 | 1-50 | Increases Fire resistance by (15-30)% |
of cold resistance | Master | false | false | 5 | 1-50 | Increases Cold resistance by (15-30)% |
of lightning resistance | Master | false | false | 5 | 1-50 | Increases Lightning resistance by (15-30)% |
of acid resistance | Master | false | false | 12 | 1-50 | Increases Acid resistance by (15-30)% |
of arcane resistance | Antimagic | false | false | 12 | 10-50 | Increases Arcane resistance by (10-20)% |
of mind resistance | Psionic | false | false | 12 | 10-50 | Increases Mind resistance by (10-20)% |
of physical resistance | Master | false | false | 12 | 10-50 | Increases Physical resistance by (10-20)% |
of purity | Nature | false | false | 12 | 10-50 | Increases Nature and Blight resistances by (10-20)% |
of reflection | Arcane | false | false | 12 | 10-50 | Increases Light and Darkness resistances by (10-20)% |
of temporal resistance | Nature | false | false | 18 | 10-50 | Increases Temporal resistance by (10-20)%
(10-35)% chance to gain 10% of a turn (3/turn limit) on melee hit |
flaming | Nature | false | false | 8 | 10-50 | Deals (1-21) Fire damage on melee hit
Melee attacks deal extra (5-10) Fire damage Radius 1 burst on hit, deals (10-20) Fire damage |
icy | Nature | false | false | 20 | 10-50 | Deals (1-21) Cold damage on melee hit
Melee attacks deal extra (5-35) Cold damage |
shocking | Nature | false | false | 8 | 10-50 | Deals (1-21) Lightning damage on melee hit
Melee attacks deal extra (5-35) Lightning damage |
acidic | Nature | false | false | 8 | 10-50 | Deals (1-21) Acid damage on melee hit
Melee attacks deal extra (5-10) Acid damage Has (10-30)% chance to reduce armor by (10–45cSS:Spellpower + 5)% |
exposing | Psionic | false | false | 20 | 10-50 | (10-35)% chance to reduce all saves and defense by 1–45cSS:Mindpower + 5 on melee hit
Melee attacks have (5-15)% chance to reduce all saves and defense by 1–45cSS:Mindpower + 5 |
reinforced | Master | false | false | 8 | 1-50 | Increases armor by (1-11)
Increases block value by (20-100) |
of resilience | Nature | false | false | 10 | 10-50 | Increases maximum life by (40-100) |
coruscating | Arcane | true | false | 20 | 10-50 | Increases Fire resistance by (10-20)%
Increases strength by (1-6) Deals extra (10-20) Fire damage |
crackling | Arcane | true | false | 20 | 1-50 | Increases Lightning resistance by (10-20)%
Increases dexterity by (1-6) Deals extra (10-20) Lightning damage |
corrosive | Arcane | true | false | 20 | 1-50 | Increases Acid resistance by (10-20)%
Increases constitution by (1-6) Deals extra (10-20) Acid damage |
of winter | Nature | true | true | 30 | 10-50 | Increases Cold resistance by (10-20)%
Increases willpower by (1-6) Deals extra (10-30) Cold damage |
windwalling | Psionic | true | true | 20 | 1-50 | Increases Physical resistance by (10-20)%
Increases willpower by (1-6) Deals extra (10-30) Physical damage |
living | Nature | true | false | 30 | 30-50 | Increases Nature and Blight resistances by (10-20)%
Increases maximum life by (20-120) Deals extra (10-20) Nature damage |
scouring | Antimagic | true | false | 25 | 30-50 | Increases Acid and Nature resistances by (5-20)%
(5-15) arcane resource burn on melee hit |
warded | Arcane | true | false | 40 | 10-50 | Grants Ward at level 1 with (3-8) wards for Fire, Cold, Lightning, Temporal, Blight, Arcane, Darkness, Light and Nature
Special on hit: Reduce the cooldown of Ward by 1 |
wrathful | Arcane | true | true | 20 | 10-50 | Increases Fire and Light resistances by (5-15)%
Special on block: Deal 1–450cSS:Spellpower (at least 30) damage, split between Light and Fire (which can spell-crit), to each enemy blocked, up to once per enemy per turn, on block Radius 1 burst on crit, deals (10-40) Fire and Light damage |
impervious | Master | true | false | 18 | 40-50 | Increases armor by (4-12)
Increases physical save by (5-15) Increases block value by (30-120) |
swashbuckler's | Master | true | false | 18 | 10-50 | Increases accuracy by (4-24)
Increases strength and dexterity by (1-13) |
of resistance | Nature | true | false | 24 | 10-50 | Increases Acid, Lightning, Fire and Cold resistances by (5-13)% |
of patience | Arcane | true | true | 30 | 30-50 | Charm: Time shield at level (2-5), CD 30
Increases Temporal resistance by (10-20)% |
of the stars | Arcane | true | false | 14 | 10-50 | Increases Light and Darkness resistances by (10-20)%
Increases Light and Darkness damages by (10-20)% Deals extra (10-20) Light and Darkness damage |
of crushing | Master | true | true | 18 | 30-50 | Increase physical power by (5-15)
Increase physical critical chance by (3-18)% Increases damage by (5-10) |
of shrapnel | Master | true | true | 20 | 10-50 | Special on block: Cause enemies within radius 6 to bleed (no save) for 1–350cSS:Physical power (at least 15) Physical damage (which can physical-crit and can merge) over 5 turns, up to once per turn |
of earthen fury | Nature | true | true | 25 | 30-50 | Increases armour by (1-11)
Special on hit: Deal extra Physical damage equal to your armor |