T4 Modules Howto Guide
From Tales of Maj'Eyal
Revision as of 02:53, 7 July 2013 by Ibanix (Talk | contribs) (Reverted edits by BDota (talk) to last revision by Ibanix)
How to start making a module for the T-Engine 4:
- Getting Started
- Directory Structure
- Engine Structure
- Player Descriptors
- Dev-Talents
- Entities
- Dev-Zones
- NPCs
- Objects
- Inventory Dialogs
- Traps(Not completed)
- Dialogs
- Character Sheet Dialogs
- Stores(Not completed)
- Factions
- Quests(Not completed)
- Chats
- Frame Buffers
- Developing a static map using the Tiled plugin
- Resolvers (Not completed)