Items
From Tales of Maj'Eyal
Revision as of 23:56, 26 July 2013 by Noppa354 (Talk | contribs) (otherwordly to otherworldly, Zigur to the Ziguranth)
Items may be found on the ground, dropped by monsters, gained from quests, or bought from stores
Contents
Types of Items
Items are divided into different types, that usually fits into specific slots of characters.
Most items are ranked into tiers.
Weapons
Two-handed | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat for damage: |
---|---|---|---|---|
Battleaxes | Yes (Two handed) | - | Strength | 120% Strength |
Greatswords | Yes (Two handed) | - | Strength | 120% Strength |
Greatmauls | Yes (Two handed) | - | Strength | 120% Strength |
Staffs | Yes (Two handed) | - | Magic | 100% Magic |
Tridents | Yes (Two handed) | - | Strength | 120% Strength |
One-handed | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat: |
Waraxe | Yes | No | Strength | 100% Strength |
Longsword | Yes | No | Strength | 100% Strength |
Mace | Yes | No | Strength | 100% Strength |
Daggers | No | Yes | Dexterity | 45% Strength 45% Dexterity |
Whips | No | Yes | Dexterity | 80% Dexterity |
Ranged | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat: |
Bows | Dexterity | |||
Slings | Dexterity | |||
Misc | Main-hand only? | May wield in offhand? | Stat requirement | Uses stat: |
Quivers | ||||
Pouches |
Armour
Armour generally increases your survivability.
- Body
- Head
- Belt
- Feet
- Cloak
Misc
- Quiver
- Tool
- Lite
- Rings
- Amulet
Inscriptions
Plot items
Transmogrification Chest
Power Source
All items are crafted by someone, or something. A power source is the source of an item's power. In most cases, an item's power source does not impact gameplay, but there are some exceptions to this:
- Being Anti-magic prevents you from using Arcane powered items.
- Wearing arcane disrupting items will randomly cause Arcane talents (including runes and sustained talents) to fail.
- Solipsists' Psychometry.
There are 6 different power sources:
- Powered by arcane forces - Associated with mages
- Infused by nature - Natural forces, originating from the land itself
- Infused by arcane disrupting forces - Items made by Anti-magic groups, like the Ziguranth
- Crafted by a master: - Crafted by smiths and similar people without any association to magic or nature
- Infused by psionic forces - Natural forces that have evolved to keep up with magic
- Powered by unknown forces - Mysterious or Otherworldly forces