|
Name
|
Power source
|
Greater
|
Rarity
|
Ability 1
|
Ability 2
|
Ability 3
|
Ability 4
|
Ability 5
|
Balanced |
Technique |
false |
5 |
Increases accuracy and defense by (5-15)
|
Of crippling |
Technique |
false |
3 |
Increases physical critical chance by (5-15)%
|
Attempts to cripple the target on a critical hit
|
Of massacre |
Technique |
false |
3 |
Increases damage by (5-15)
|
Quick |
Technique |
true |
25 |
Increases attack speed
|
Increases accuracy by (5-15)
|
Increases dexterity by (1-7)
|
Warbringer's |
Technique |
true |
30 |
Increases constitution by (1-7)
|
Increases resistance to disarming by (10-35)%
|
Increases physical power by (5-15)
|
Penetrates physical resistance by (5-15)%
|
Of evisceration |
Technique |
true |
20 |
Increases physical critical chance by (5-15)%
|
Increases damage by (5-15)
|
Attempts to wound the target on a critical hit
|
Of rage |
Technique |
true |
25 |
Increases accuracy by (5-15)
|
Increases physical damage by (5-15)%
|
Increases strength by (1-7)
|
Regenerates (0.5-2.5) stamina when hit
|
Of ruin |
Technique |
true |
20 |
Increases physical critical chance by (5-15)%
|
Increases critical multiplier by (10-20)%
|
Increases armor penetration by (5-15)
|
Of shearing |
Technique |
true |
20 |
Increases armor penetration by (5-15)
|
Increases physical damage by (5-15)%
|
Penetrates physical resistance by (5-15)%
|
Acidic |
Arcane |
false |
5 |
Melee attacks deal extra (5-20) acid damage
|
Splashes the target with acid on a critical hit
|
Arcing |
Arcane |
false |
5 |
Melee attacks deal extra (5-20) lightning damage
|
On hit, 25% to shoot a lightning bolt at a second target
|
Flaming |
Arcane |
false |
5 |
Radius 1 burst on hit, deals (5-20) fire damage
|
Icy |
Arcane |
false |
5 |
Melee attacks deal extra (5-20) ice damage
|
Of daylight |
Arcane |
false |
10 |
Melee attacks deal extra (5-20) light damage
|
Deals extra (5-30)% damage to undead
|
Of phasing |
Arcane |
false |
15 |
Increases armor penetration by (5-15)
|
Damage shield penetration: (10-60)%
|
Of vileness |
Arcane |
false |
15 |
Melee attacks deal extra (5-20) blight damage
|
Radius 1 burst on critical hit, deals (5-30) corrupted blood damage
|
Of paradox |
Arcane |
false |
15 |
Increases temporal resistance by (5-20)%
|
Deals (5-20) temporal damage when hit in melee
|
Melee attacks deal extra (5-20) temporal damage
|
Elemental |
Arcane |
true |
25 |
Converts (10-25)% of damage into fire, cold, acid and lightning
|
Attacks with a random elemental effect on hit
|
Plaguebringer's |
Arcane |
true |
30 |
Increases resistance to disease by (10-35)%
|
Melee attacks deal extra (5-20)% blight damage
|
10% chance of talent Epidemic on hit (level 1)
|
Of corruption |
Arcane |
true |
35 |
Melee attacks deal extra (5-20) blight and darkness damage
|
20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit
|
Of the mystic |
Arcane |
true |
30 |
Increases spellpower by (5-15)
|
Increases magic and willpower by (1-7)
|
Huntsman's |
Nature |
false |
10 |
Melee attacks deal extra (5-20) nature damage
|
Deals extra (5-30)% damage to animals
|
Insidious |
Nature |
false |
5 |
Melee attacks deal extra (10-60) insidious poison damage over 7 turns
|
Of erosion |
Nature |
false |
5 |
Melee attacks deal extra (5-20) nature and temporal damage
|
Blazebringer's |
Nature |
true |
45 |
Increases global speed by (1-5)%
|
Penetrates fire resistance by (5-15)%
|
Converts (25-50)% damage into fire
|
Caustic |
Nature |
true |
45 |
Increases life regeneration by (0.5-2.5)
|
Penetrates acid resistance by (5-15)%
|
Converts (25-50)% damage into blinding acid
|
Glacial |
Nature |
true |
45 |
Increases armor by (5-15)
|
Penetrates cold resistance by (5-15)%
|
Converts (25-50)% damage into ice
|
Thunderous |
Nature |
true |
45 |
Increases all stats by (1-4)
|
Penetrates lightning resistance by (5-15)%
|
Converts (25-50)% damage into dazing lightning
|
Of gravity |
Nature |
true |
30 |
Increases physical damage by (5-15)%
|
Melee attacks deal extra (5-20) gravity damage
|
25% chance of pinning the target on hit
|
Of nature |
Nature |
true |
30 |
Increases all resistances by (2-10)%
|
Penetrates nature resistance by (5-15)%
|
Converts (25-50)% damage into nature
|
Manaburning |
Antimagic |
false |
20 |
Melee attacks burn magical reserves by (10-35)
|
Slime-covered |
Antimagic |
false |
20 |
Melee attacks deal extra (5-20) slime damage
|
Of banishment |
Antimagic |
false |
20 |
Increases willpower by (1-7)
|
Deals extra (5-30)% damage to demons
|
Of purging |
Antimagic |
false |
20 |
Melee attacks deal extra (5-20) nature damage
|
25% chance to randomly remove a magical effect or a sustained spell from the target on hit
|
Inquisitor's |
Antimagic |
true |
45 |
Melee attacks burn magical reserves by (10-35)
|
Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit
|
Of disruption |
Antimagic |
true |
50 |
Disrupts spell-casting on hit
|
Deals extra (5-30)% damage to undead and constructs
|
Of the leech |
Antimagic |
true |
50 |
Deals (5-20) slime damage when hit in melee
|
Melee attacks deal extra (5-20) slime damage
|
Leeches stamina from the target on hit
|
Hateful |
Psionic |
false |
10 |
Melee attacks deal extra (5-20) darkness damage
|
Deals extra (5-30)% damage to humanoids
|
Thought-forged |
Psionic |
false |
15 |
Increases willpower by (1-7)
|
Melee attacks deal extra (5-20) mind damage
|
Converts (25-50)% damage into mind
|
Of amnesia |
Psionic |
false |
25 |
Melee attacks deal extra (5-20) mind damage
|
25% chance to put target's talents on cooldown on hit
|
Of projection |
Psionic |
false |
5 |
Melee attacks deal extra (5-20) mind damage
|
Activates for projecting an attack as mind damage doing 100% of weapon damage (cooldown 6)
|
Psychic's |
Psionic |
true |
30 |
Increases cunning and willpower by (1-7)
|
Increases mindpower by (5-15)
|
Of torment |
Psionic |
true |
30 |
Penetrates mind and darkness resistance by (5-15)%
|
20% chance of stunning, blinding, pinning, confusing or silencing the target on hit
|
|
Name
|
Power source
|
Greater
|
Rarity
|
Ability 1
|
Ability 2
|
Ability 3
|
Ability 4
|
Ability 5
|
Mighty |
Technique |
false |
3 |
Increases physical power by (5-15)%
|
Increases strength by (1-7)
|
Ranger's |
Technique |
false |
9 |
Increases dexterity by (1-7)
|
Increases range
|
Steady |
Technique |
false |
5 |
Increases accuracy by (5-15)
|
Reduces cooldown of Steady Shot by 1
|
Of power |
Technique |
false |
3 |
Increases physical damage by (8-22)%
|
Penetrates physical resistance by (8-22)%
|
Swiftstrike |
Technique |
true |
25 |
Increases attack speed by 10%
|
Triples projectile speed
|
Of true flight |
Technique |
true |
20 |
Increases accuracy by (5-15)
|
Increases physical critical chance by (5-15)%
|
Increases range
|
Of fire |
Arcane |
false |
5 |
Ranged attacks deal extra (5-20) fire damage
|
Increases fire damage by (8-22)%
|
Of cold |
Arcane |
false |
5 |
Ranged attacks deal extra (5-20) cold damage
|
Increases cold damage by (8-22)%
|
Of acid |
Arcane |
false |
5 |
Ranged attacks deal extra (5-20) acid damage
|
Increases acid damage by (8-22)%
|
Of lightning |
Arcane |
false |
5 |
Ranged attacks deal extra (5-20) lightning damage
|
Increases lightning damage by (8-22)%
|
Penetrating |
Arcane |
true |
20 |
Increases armor penetration by (5-30)
|
Penetrates physical resistance by (5-25)%
|
Damage shield penetration: (10-60)%
|
Runic |
Arcane |
true |
30 |
Increases spellpower by (5-15)
|
Increases magic by (1-7)
|
Increases arcane damage by (5-15)%
|
Warden's |
Arcane |
true |
30 |
Increases willpower by (1-7)
|
Penetrates temporal resistance by (5-15)%
|
Increases temporal damage by (5-15)%
|
Increases ammo reload speed by (1-5)
|
Can swap to secondary weapon without taking a turn
|
Of recursion |
Arcane |
true |
30 |
Converts (25-50)% of damage to temporal
|
10% chance of activating talent Shoot on hit
|
Fungal |
Nature |
false |
10 |
Increases Fungus category mastery by (0.1-0.2)
|
Activates for regeneration (cooldown 20)
|
Blazebringer's |
Nature |
true |
45 |
Increases global speed by (1-5)%
|
Penetrates fire resistance by (5-15)%
|
Ranged attacks deal extra (5-35) fire damage
|
Caustic |
Nature |
true |
45 |
Increases life regeneration by (0.5-2.5)
|
Penetrates acid resistance by (5-15)%
|
Ranged attacks deal extra (5-20) blinding acid damage
|
Glacial |
Nature |
true |
45 |
Increases armor by (5-15)
|
Penetrates cold resistance by (5-15)%
|
Ranged attacks deal extra (5-20) ice damage
|
Thunderous |
Nature |
true |
45 |
Increases all stats by (1-4)
|
Penetrates lightning resistance by (5-15)%
|
Ranged attacks deal extra (5-20) dazing lightning damage
|
Of nature |
Nature |
true |
30 |
Increases all resistances by (2-10)%
|
Penetrates nature resistance by (5-15)%
|
Ranged attacks deal extra (5-35) nature damage
|
Of dampening |
Antimagic |
false |
18 |
Increases acid, lightning, fire and cold resistance by (5-13)%
|
Increases spell save by (5-15)
|
Mage-hunter's |
Antimagic |
true |
18 |
Increases Antimagic talent mastery by (0.1-0.2)
|
Ranged attacks burn magical reserves by (5-25)
|
10% chance of talent Mana Clash on hit (level 1)
|
Throat-seeking |
Antimagic |
true |
18 |
Penetrates nature resistance by (5-15)%
|
Ranged attacks deal extra (5-25) nature damage
|
Attempts to silence the target on a critical hit
|
Psychic's |
Psionic |
true |
30 |
Increases cunning and willpower by (1-7)
|
Increases mindpower by (5-15)
|
|
Name
|
Power source
|
Greater
|
Rarity
|
Ability 1
|
Ability 2
|
Ability 3
|
Ability 4
|
Ability 5
|
Barbed |
Technique |
false |
3 |
Ranged attacks deal extra (5-20) bleeding damage
|
Attempts to wound the target on a critical hit
|
Deadly |
Technique |
false |
3 |
Increases damage by (5-10)
|
High-capacity |
Technique |
false |
5 |
Increases capacity (1.3-1.6) times
|
Quick-loading |
Technique |
false |
5 |
Increases ammo reload speed by (1-5)
|
Of accuracy |
Technique |
false |
3 |
Increases accuracy by (5-25)
|
Of crippling |
Technique |
false |
3 |
Increases physical critical chance by (5-15)%
|
Attempts to cripple the target on a critical hit
|
Battle-ranger's |
Technique |
true |
30 |
Increases capacity (1.2-1.5) times
|
Increases ammo reload speed by (1-5)
|
Of annihilation |
Tehcnique |
true |
15 |
Increases damage by (2-12)
|
Increases physical critical chance by (2-12)%
|
Increases armor penetration by (2-12)%
|
Triples projectile speed
|
Acidic |
Arcane |
false |
5 |
Ranged attacks deal extra (5-20) acid damage
|
Splashes the target with acid on a critical hit
|
Arcing |
Arcane |
false |
5 |
Ranged attacks deal extra (5-20) lightning damage
|
25% to shoot a lightning bolt at a second target on hit
|
Flaming |
Arcane |
false |
5 |
Radius 1 burst on hit, deals (5-20) fire damage
|
Icy |
Arcane |
false |
5 |
Ranged attacks deal extra (5-20) ice damage
|
Self-loading |
Arcane |
false |
5 |
Regenerates (1-4) ammo every (5-2) turns
|
Of daylight |
Arcane |
false |
10 |
Ranged attacks deal extra (5-20) light damage
|
Deals extra (5-30)% damage to undead
|
Of vileness |
Arcane |
false |
15 |
Ranged attacks deal extra (5-20) blight damage
|
Radius 1 burst on critical hit, deals (5-30) corrupted blood damage
|
Of paradox |
Arcane |
false |
15 |
Ranged attacks deal extra (5-20) temporal damage
|
Ranged attacks have (5-15)% chance to confuse
|
Elemental |
Arcane |
true |
25 |
Converts (10-25)% of damage into fire, cold, acid and lightning
|
Attacks with a random elemental effect on hit
|
Enchanted |
Arcane |
true |
25 |
Regenerates (1-4) ammo every (5-2) turns
|
Increases ammo reload speed by (1-5)
|
Plaguebringer's |
Arcane |
true |
30 |
Ranged attacks deal extra (5-20) blight damage
|
On hit, 10% chance of talent Epidemic (level 1)
|
Sentry's |
Arcane |
true |
25 |
Regenerates (1-4) ammo every (5-2) turns
|
Increases capacity (1.2-1.5) times
|
Of corruption |
Arcane |
true |
35 |
Ranged attacks deal extra (5-20) blight and darkness damage
|
20% chance of cursing the target (with Curse of Vulnerability, Defenselessness, Impotence or Death) on hit
|
Blazing |
Nature |
false |
10 |
Ranged attacks deal extra (5-20) fire damage
|
Converts (25-50)% of damage into fire
|
Huntsman's |
Nature |
false |
10 |
Ranged attacks deal extra (5-20) nature damage
|
Deals (5-30)% extra damage to animals
|
Insidious |
Nature |
false |
5 |
Ranged attacks deal extra (10-60) insidious poison damage over 7 turns
|
Storming |
Nature |
false |
10 |
Ranged attacks deal extra (5-20) lightning damage
|
Converts (25-50)% of damage into lightning
|
Tundral |
Nature |
false |
10 |
Ranged attacks deal extra (5-20) cold damage
|
Converts (25-50)% of damage into cold
|
Of erosion |
Nature |
false |
5 |
Ranged attacks deal extra (5-20) nature and temporal damage
|
Of wind |
Nature |
false |
7 |
Triples projectile speed
|
10% chance of air burst on hit
|
Of gravity |
Nature |
true |
30 |
Ranged attacks deal extra (5-20) gravity damage
|
10% of pinning the target on hit
|
Manaburning |
Antimagic |
false |
20 |
Ranged attacks burn magical reserves by (10-35)
|
Slimey |
Antimagic |
false |
20 |
Ranged attacks deal extra (5-20) slime damage
|
Of purging |
Antimagic |
false |
20 |
Ranged attacks deal extra (5-20) nature damage
|
25% chance to randomly remove a magical effect or a sustained spell from the target on hit
|
Inquisitor's |
Antimagic |
true |
45 |
Ranged attacks burn magical reserves by (10-35)
|
Randomly sets a magical talent on cooldown and deals arcane damage equal to that talent's cost on a critical hit
|
Slimey-burst |
Antimagic |
true |
40 |
Radius 1 burst on hit, deals (5-20) slime damage
|
Radius 1 burst on critical hit, deals (5-30) slime damage
|
Of disruption |
Antimagic |
true |
50 |
Disrupts spell-casting on hit
|
Deals extra (5-30)% damage to undead and constructs
|
Of the leech |
Antimagic |
true |
50 |
Ranged attacks deal extra (5-20) slime damage
|
Leeches stamina from the target on hit
|
Hateful |
Psionic |
false |
10 |
Ranged attacks deal extra (5-20) darkness damage
|
Deals extra (5-30)% damage to humanoids
|
Thought-forged |
Psionic |
false |
15 |
Ranged attacks deal extra (5-20) mind damage
|
Converts (25-50)% damage into mind
|
Of psychokinesis |
Psionic |
false |
5 |
Ranged attacks deal extra (5-20) physical damage
|
10% chance to knock the target back
|
Of amnesia |
Psionic |
false |
25 |
25% chance to put target's talents on cooldown on hit
|
Of torment |
Psionic |
true |
30 |
Penetrates mind and darkness resistance by (5-15)%
|
20% chance of stunning, blinding, pinning, confusing or silencing the target on hit
|