Sceptre of the Archlich

From Tales of Maj'Eyal
Revision as of 14:35, 19 July 2014 by Vyn (Talk | contribs) (world-artifacts.lua seems to indicate the bonus is granted to any undead character, so updating accordingly)

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Sceptre of the Archlich
(no image) Un-ID'ed name -
Type Staff
Power source Arcane
Requirement 40 Mag
Rarity Level range Cost Tier
- - - 4
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
40-48 130% Mag Darkness 12 - - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +26% darkness - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- -
Changes Immunities -
Changes Stats -
Abilities Basic Abilities:
  • Talent masteries: +0.20 Spell / Necrotic Minions, +0.20 Celestial / Star Fury, +0.10 Spell / Advanced Necrotic Minions
  • Spellpower +28
  • Spell crit chance: +14%

Bonus for Undead Wielders:

  • Talent Masteries: +0.20 Spell / Nightfall
  • Spellpower: +12
  • Spell save: +10
  • Mental save: +10
  • Mana per turn: +0.5
  • Maximum mana: +50
Description This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power deep within, looking to get out.